diff options
author | Samuel Pitoiset <[email protected]> | 2019-08-29 11:16:44 +0200 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2019-08-30 09:29:31 +0200 |
commit | 8d44f838443d8d403ed20f1414916bf59f660901 (patch) | |
tree | 2fa7ba9b47c859e028c1b0b7a7d45d2c54fb3198 /src/amd/vulkan/radv_shader.c | |
parent | 151d6990ec7164c7e3678bb6032032d49b117c85 (diff) |
radv: move lowering PS inputs/outputs at the right place
At shaders creation, just after NIR linking.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_shader.c')
-rw-r--r-- | src/amd/vulkan/radv_shader.c | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c index a3e9b45a752..82858bc906a 100644 --- a/src/amd/vulkan/radv_shader.c +++ b/src/amd/vulkan/radv_shader.c @@ -520,8 +520,8 @@ lower_view_index(nir_shader *nir) return progress; } -static void -lower_fs_io(nir_shader *nir) +void +radv_lower_fs_io(nir_shader *nir) { NIR_PASS_V(nir, lower_view_index); nir_assign_io_var_locations(&nir->inputs, &nir->num_inputs, @@ -1072,9 +1072,6 @@ shader_variant_compile(struct radv_device *device, struct radv_shader_variant_info variant_info = {0}; bool thread_compiler; - if (shaders[0]->info.stage == MESA_SHADER_FRAGMENT) - lower_fs_io(shaders[0]); - options->family = chip_family; options->chip_class = device->physical_device->rad_info.chip_class; options->dump_shader = radv_can_dump_shader(device, module, gs_copy_shader); |