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authorSamuel Pitoiset <[email protected]>2018-07-10 16:13:38 +0200
committerSamuel Pitoiset <[email protected]>2018-07-12 11:08:40 +0200
commit6248fbe5e42ef2a620b4c3793af2b809fab6f169 (patch)
treedf2b4e2031c5b866130abe0245da7e7f3ef285a2 /src/amd/vulkan/radv_radeon_winsys.h
parent501d0edeca321637b20a0ad1b9d476e6919131c3 (diff)
radv: get rid of buffer object priorities
We mostly use the same priority for all buffer objects, so I don't think that matter much. This should reduce CPU overhead a little bit. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_radeon_winsys.h')
-rw-r--r--src/amd/vulkan/radv_radeon_winsys.h8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/amd/vulkan/radv_radeon_winsys.h b/src/amd/vulkan/radv_radeon_winsys.h
index 8b723e9fb88..526661754fd 100644
--- a/src/amd/vulkan/radv_radeon_winsys.h
+++ b/src/amd/vulkan/radv_radeon_winsys.h
@@ -257,8 +257,7 @@ struct radeon_winsys {
struct radeon_winsys_fence *fence);
void (*cs_add_buffer)(struct radeon_cmdbuf *cs,
- struct radeon_winsys_bo *bo,
- uint8_t priority);
+ struct radeon_winsys_bo *bo);
void (*cs_execute_secondary)(struct radeon_cmdbuf *parent,
struct radeon_cmdbuf *child);
@@ -326,13 +325,12 @@ static inline uint64_t radv_buffer_get_va(struct radeon_winsys_bo *bo)
static inline void radv_cs_add_buffer(struct radeon_winsys *ws,
struct radeon_cmdbuf *cs,
- struct radeon_winsys_bo *bo,
- uint8_t priority)
+ struct radeon_winsys_bo *bo)
{
if (bo->is_local)
return;
- ws->cs_add_buffer(cs, bo, priority);
+ ws->cs_add_buffer(cs, bo);
}
#endif /* RADV_RADEON_WINSYS_H */