diff options
author | Rhys Perry <[email protected]> | 2020-02-03 17:54:07 +0000 |
---|---|---|
committer | Marge Bot <[email protected]> | 2020-02-06 16:43:03 +0000 |
commit | 20eb1acb6f404ffa4e502e7de8dec8ac83e7a8a8 (patch) | |
tree | 154b81e46696543af8bc5e1214cb945d6b10b329 /src/amd/compiler/aco_reduce_assign.cpp | |
parent | 1c79afd94620925cb9e0903f24f91c3ab9ecfcb4 (diff) |
aco: fix gfx10_wave64_bpermute
Since 9254fb4fc72, the pass replaced the SCC clobber with the scalar
identity temporary. Just skip most of the temporary setup, since we don't
need it for gfx10_wave64_bpermute.
Although shuffles are disabled on GFX10, Detroit: Become Human seems to
use them anyway.
Signed-off-by: Rhys Perry <[email protected]>
Reviewed-By: Timur Kristóf <[email protected]>
Fixes: 9254fb4fc72ed289ffded28ef067b4582973e90c ('aco: don't use a scalar
temporary for reductions on GFX10')
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3683>
Diffstat (limited to 'src/amd/compiler/aco_reduce_assign.cpp')
-rw-r--r-- | src/amd/compiler/aco_reduce_assign.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/amd/compiler/aco_reduce_assign.cpp b/src/amd/compiler/aco_reduce_assign.cpp index 58c64cfb019..96846e926d4 100644 --- a/src/amd/compiler/aco_reduce_assign.cpp +++ b/src/amd/compiler/aco_reduce_assign.cpp @@ -114,6 +114,11 @@ void setup_reduce_temp(Program* program) } } + if (op == gfx10_wave64_bpermute) { + instr->operands[1] = Operand(reduceTmp); + continue; + } + /* same as before, except for the vector temporary instead of the reduce temporary */ unsigned cluster_size = static_cast<Pseudo_reduction_instruction *>(instr)->cluster_size; bool need_vtmp = op == imul32 || op == fadd64 || op == fmul64 || @@ -121,7 +126,7 @@ void setup_reduce_temp(Program* program) op == umax64 || op == imin64 || op == imax64 || op == imul64; - if (program->chip_class >= GFX10 && cluster_size == 64 && op != gfx10_wave64_bpermute) + if (program->chip_class >= GFX10 && cluster_size == 64) need_vtmp = true; if (program->chip_class >= GFX10 && op == iadd64) need_vtmp = true; |