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author | Samuel Pitoiset <[email protected]> | 2020-04-15 08:37:40 +0200 |
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committer | Marge Bot <[email protected]> | 2020-04-17 16:23:24 +0000 |
commit | b424d49ac05563fd7d9f217fae9c25fc602f4330 (patch) | |
tree | 4064083fe75e8ea7f2357b3a04c97c722228df7e /src/amd/compiler/aco_instruction_selection.cpp | |
parent | 19aa68ae315df7654bd81a4c293aeaf5f7a7f4a6 (diff) |
radv/llvm: fix exporting the viewport index if the fragment shader needs it
It's like the layer, it has to be exported via the pos and also
as a varying if the fragment shader reads it.
Fixes dEQP-VK.draw.shader_viewport_index.fragment_shader_*
Cc: <[email protected]>
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Rhys Perry <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4564>
Diffstat (limited to 'src/amd/compiler/aco_instruction_selection.cpp')
0 files changed, 0 insertions, 0 deletions