diff options
author | Dave Airlie <[email protected]> | 2017-01-17 07:04:52 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2017-01-18 06:20:44 +1000 |
commit | 6b635bbe16c93ad13afa3390d20c2f0f033e065d (patch) | |
tree | 9f3b0b733eaa6d8b7164f4cd489efaa3645e1dd4 /src/amd/common | |
parent | 3b4bf8aa636768f4ad5fb636b8406e58d0d78f62 (diff) |
radv: add support for writing layer/viewport index (v2)
This just adds the infrastructure to allow writing layer
and viewport index. It's just a first patch out of the geom
shader tree, and doesn't do much on its own.
v2: add missing if statement change (Bas)
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/common')
-rw-r--r-- | src/amd/common/ac_nir_to_llvm.c | 21 | ||||
-rw-r--r-- | src/amd/common/ac_nir_to_llvm.h | 2 |
2 files changed, 20 insertions, 3 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index 798ddcaeb3b..3173aa51231 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -4107,7 +4107,7 @@ handle_vs_outputs_post(struct nir_to_llvm_context *ctx) unsigned pos_idx, num_pos_exports = 0; LLVMValueRef args[9]; LLVMValueRef pos_args[4][9] = { { 0 } }; - LLVMValueRef psize_value = 0; + LLVMValueRef psize_value = NULL, layer_value = NULL, viewport_index_value = NULL; int i; const uint64_t clip_mask = ctx->output_mask & ((1ull << VARYING_SLOT_CLIP_DIST0) | (1ull << VARYING_SLOT_CLIP_DIST1) | @@ -4167,6 +4167,14 @@ handle_vs_outputs_post(struct nir_to_llvm_context *ctx) ctx->shader_info->vs.writes_pointsize = true; psize_value = values[0]; continue; + } else if (i == VARYING_SLOT_LAYER) { + ctx->shader_info->vs.writes_layer = true; + layer_value = values[0]; + continue; + } else if (i == VARYING_SLOT_VIEWPORT) { + ctx->shader_info->vs.writes_viewport_index = true; + viewport_index_value = values[0]; + continue; } else if (i >= VARYING_SLOT_VAR0) { ctx->shader_info->vs.export_mask |= 1u << (i - VARYING_SLOT_VAR0); target = V_008DFC_SQ_EXP_PARAM + param_count; @@ -4200,8 +4208,11 @@ handle_vs_outputs_post(struct nir_to_llvm_context *ctx) pos_args[0][8] = ctx->f32one; /* W */ } - if (ctx->shader_info->vs.writes_pointsize == true) { - pos_args[1][0] = LLVMConstInt(ctx->i32, (ctx->shader_info->vs.writes_pointsize == true), false); /* writemask */ + uint32_t mask = ((ctx->shader_info->vs.writes_pointsize == true ? 1 : 0) | + (ctx->shader_info->vs.writes_layer == true ? 4 : 0) | + (ctx->shader_info->vs.writes_viewport_index == true ? 8 : 0)); + if (mask) { + pos_args[1][0] = LLVMConstInt(ctx->i32, mask, false); /* writemask */ pos_args[1][1] = ctx->i32zero; /* EXEC mask */ pos_args[1][2] = ctx->i32zero; /* last export? */ pos_args[1][3] = LLVMConstInt(ctx->i32, V_008DFC_SQ_EXP_POS + 1, false); @@ -4213,6 +4224,10 @@ handle_vs_outputs_post(struct nir_to_llvm_context *ctx) if (ctx->shader_info->vs.writes_pointsize == true) pos_args[1][5] = psize_value; + if (ctx->shader_info->vs.writes_layer == true) + pos_args[1][7] = layer_value; + if (ctx->shader_info->vs.writes_viewport_index == true) + pos_args[1][8] = viewport_index_value; } for (i = 0; i < 4; i++) { if (pos_args[i][0]) diff --git a/src/amd/common/ac_nir_to_llvm.h b/src/amd/common/ac_nir_to_llvm.h index f488c09bb92..a57558e38ff 100644 --- a/src/amd/common/ac_nir_to_llvm.h +++ b/src/amd/common/ac_nir_to_llvm.h @@ -95,6 +95,8 @@ struct ac_shader_variant_info { unsigned vgpr_comp_cnt; uint32_t export_mask; bool writes_pointsize; + bool writes_layer; + bool writes_viewport_index; uint8_t clip_dist_mask; uint8_t cull_dist_mask; } vs; |