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authorPierre-Eric Pelloux-Prayer <[email protected]>2020-06-16 14:46:08 +0200
committerPierre-Eric Pelloux-Prayer <[email protected]>2020-06-19 09:20:16 +0200
commit993c64e6fe70d458ad76b86232aabb4196d3a9a9 (patch)
tree586cd9b50a814779f23e4851e0e16c2831afe3f3 /src/amd/Android.mk
parentbddfbfcb56106533c80fb5515635089defd6cba3 (diff)
ac/llvm: load 1 byte at a time if unaligned on gfx10
If buffer or stride is unaligned we use the same trick as on gfx6: load 1 byte at a time and recompose the output if needed. This change fixes lots of deqp/glcts tests: - dEQP-GLES2.functional.draw.random.1, 10, ... - dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_0_float2_17, ... - dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first24_offset1_stride2_quads256, ... - dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_17_byte2_vec4_dynamic_draw_quads_1, ... - dEQP-GLES31.functional.draw_indirect.random.14, ... Reviewed-by: Marek Olšák <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5502>
Diffstat (limited to 'src/amd/Android.mk')
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