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authorKenneth Graunke <[email protected]>2011-03-25 10:59:46 -0700
committerKenneth Graunke <[email protected]>2011-03-25 16:31:53 -0700
commit56ef62d9885f805bbfb2243dc860ff425d5b4d3b (patch)
tree746cd618acde71f416a5a8f3ee71860bdcbe87f8 /scons
parenteb0dd370945b9e3f5eb548a1a4a8184bb0e604fc (diff)
glsl: Generate readable unique names at print time.
Since GLSL IR allows multiple ir_variables to share the same name, we need to generate unique names when printing the IR. Previously, we always used %s@%p, appending the ir_variable's memory address. While this worked, it had two drawbacks: - When there aren't duplicates, the extra "@0x669a3e88" is useless and makes the code harder to read. - Real duplicates were hard to tell apart: channel_expressions@0x6699e3c8 vs. channel_expressions@0x6699ddd8 We now append @2, @3, @4, and so on, but only where necessary to distinguish duplicates. Since we only do this at print time, any performance impact is irrelevant. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
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