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author | Eric Anholt <[email protected]> | 2005-10-26 09:37:53 +0000 |
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committer | Eric Anholt <[email protected]> | 2005-10-26 09:37:53 +0000 |
commit | 2330ed08c3d5f5fe3c02634d54e606501dff4862 (patch) | |
tree | 850754719df8e60bbbda834a7d0ae3f585de22dc /progs | |
parent | a09d002bb5b9610681e10e3e3b09e5da5b971eaa (diff) |
Add disabled support for GL_EXT_fog_coord. While it seems correct to me, it's
not respecting the coords (or perhaps interpreting them differently?) in my
testing. However, in the process it led to a fix of a secondary color handling
issue where it would be taken from the wrong offset, I believe, based off of
reading the r200 driver. Also add a minor tweak to save time in the
fog-but-not-specular case.
Diffstat (limited to 'progs')
0 files changed, 0 insertions, 0 deletions