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authorEric Anholt <[email protected]>2010-05-21 09:32:38 -0700
committerEric Anholt <[email protected]>2010-05-21 12:20:39 -0700
commit68fc4b415e322f6744299e39864fbc377c6eff74 (patch)
tree4bafffd8b0105174f3c5c0ae327a005be9145990 /progs/demos/Windows/spriteblast.dsp
parente4f4489e3fc0b36d72821b55794fb843b2b7fa5f (diff)
Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about.
Diffstat (limited to 'progs/demos/Windows/spriteblast.dsp')
-rw-r--r--progs/demos/Windows/spriteblast.dsp112
1 files changed, 0 insertions, 112 deletions
diff --git a/progs/demos/Windows/spriteblast.dsp b/progs/demos/Windows/spriteblast.dsp
deleted file mode 100644
index 0a8ea1af5ba..00000000000
--- a/progs/demos/Windows/spriteblast.dsp
+++ /dev/null
@@ -1,112 +0,0 @@
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-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Console Application" 0x0103
-
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-!MESSAGE use the Export Makefile command and run
-!MESSAGE
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-!MESSAGE
-!MESSAGE Possible choices for configuration are:
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-!MESSAGE "spriteblast - Win32 Debug" (based on "Win32 (x86) Console Application")
-!MESSAGE
-
-# Begin Project
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-RSC=rc.exe
-
-!IF "$(CFG)" == "spriteblast - Win32 Release"
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-# PROP BASE Use_MFC 0
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-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../spriteblast.exe" /pdbtype:sept
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-SOURCE=..\spriteblast.c
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