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authorJason Ekstrand <[email protected]>2015-08-03 08:17:42 -0700
committerJason Ekstrand <[email protected]>2015-08-20 16:34:31 -0700
commitbbf8291bf869e219bd0e71063bf26a060682a000 (patch)
treec60ad9ebc86724caf1c9c6b2404dd62ac195eac7 /include
parent6921f170b62d9f9c0e5bd2cb6666c15395addba8 (diff)
i965: Use NIR by default for vertex shaders
Shader-db results for vec4 on i965: total instructions in shared programs: 1499894 -> 1502261 (0.16%) instructions in affected programs: 1414224 -> 1416591 (0.17%) helped: 2434 HURT: 10543 GAINED: 1 LOST: 0 Shader-db results for vec4 on g4x: total instructions in shared programs: 1437411 -> 1439779 (0.16%) instructions in affected programs: 1362402 -> 1364770 (0.17%) helped: 2434 HURT: 10544 GAINED: 0 LOST: 0 Shader-db results for vec4 on Iron Lake: total instructions in shared programs: 1437214 -> 1439593 (0.17%) instructions in affected programs: 1362205 -> 1364584 (0.17%) helped: 2433 HURT: 10544 GAINED: 1 LOST: 0 Shader-db results for vec4 on Sandy Bridge: total instructions in shared programs: 2022092 -> 1941570 (-3.98%) instructions in affected programs: 1886838 -> 1806316 (-4.27%) helped: 7510 HURT: 10737 GAINED: 0 LOST: 0 Shader-db results for vec4 on Ivy Bridge: total instructions in shared programs: 1853749 -> 1804960 (-2.63%) instructions in affected programs: 1686736 -> 1637947 (-2.89%) helped: 6735 HURT: 11101 GAINED: 0 LOST: 0 Shader-db results for vec4 on Haswell: total instructions in shared programs: 1853749 -> 1804960 (-2.63%) instructions in affected programs: 1686736 -> 1637947 (-2.89%) helped: 6735 HURT: 11101 GAINED: 0 LOST: 0 Signed-off-by: Jason Ekstrand <[email protected]> Acked-by: Kenneth Graunke <[email protected]> Acked-by: Matt Turner <[email protected]>
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