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author | Neil Roberts <[email protected]> | 2015-11-25 12:14:37 +0100 |
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committer | Neil Roberts <[email protected]> | 2015-12-11 18:05:56 +0000 |
commit | 583a5778f46aa6a18d7ec52178ebf1fb82c6daa8 (patch) | |
tree | 9fae7d619c403f3c3a8e385cb25c90daaa816687 /include/CL/cl_d3d11.h | |
parent | 0033c8134401cd4c42845a8e33c001ec62612015 (diff) |
i965/gen9: Don't do fast clears when GL_FRAMEBUFFER_SRGB is enabled
When GL_FRAMEBUFFER_SRGB is enabled any single-sampled renderbuffers
are resolved in intel_update_state because the hardware can't cope
with fast clears on SRGB buffers. In that case it's pointless to do a
fast clear because it will just be immediately resolved.
Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'include/CL/cl_d3d11.h')
0 files changed, 0 insertions, 0 deletions