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authorNeil Roberts <[email protected]>2015-11-25 12:14:37 +0100
committerNeil Roberts <[email protected]>2015-12-11 18:05:56 +0000
commit583a5778f46aa6a18d7ec52178ebf1fb82c6daa8 (patch)
tree9fae7d619c403f3c3a8e385cb25c90daaa816687 /include/CL/cl_d3d11.h
parent0033c8134401cd4c42845a8e33c001ec62612015 (diff)
i965/gen9: Don't do fast clears when GL_FRAMEBUFFER_SRGB is enabled
When GL_FRAMEBUFFER_SRGB is enabled any single-sampled renderbuffers are resolved in intel_update_state because the hardware can't cope with fast clears on SRGB buffers. In that case it's pointless to do a fast clear because it will just be immediately resolved. Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'include/CL/cl_d3d11.h')
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