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authorDave Airlie <[email protected]>2015-05-27 17:41:32 +1000
committerDave Airlie <[email protected]>2019-04-09 11:20:39 +1000
commitc6cf602121bec6e2c7447eb4a6302e06e9d902c9 (patch)
tree8b64b89f5ebae5afab80c70cda2db1dd6943940e /docs
parent7720ce32aaca4f39ae8f1ca85cca552608ece3ae (diff)
softpipe: add support for vertex streams (v2)
This enables the ARB_gpu_shader5 vertex streams on softpipe. v2: only enable when not using llvm. Reviewed-by: Roland Scheidegger <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r--docs/features.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/features.txt b/docs/features.txt
index 201e600adff..fa7a756a1ba 100644
--- a/docs/features.txt
+++ b/docs/features.txt
@@ -123,7 +123,7 @@ GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl
- Packing/bitfield/conversion functions DONE (freedreno, softpipe)
- Enhanced textureGather DONE (freedreno, softpipe)
- Geometry shader instancing DONE (llvmpipe, softpipe)
- - Geometry shader multiple streams DONE ()
+ - Geometry shader multiple streams DONE (softpipe)
- Enhanced per-sample shading DONE ()
- Interpolation functions DONE ()
- New overload resolution rules DONE