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authorBrian <[email protected]>2007-11-27 10:28:30 -0700
committerBrian <[email protected]>2007-11-27 10:32:39 -0700
commit8dd9df0f3e53549acc874d891388cfa34ab038c0 (patch)
tree6f6000c34a4f93dbd9d4efbc0032d0cb113930ec /docs
parent6b9534eaf5d617fd8ce3888885913c9665b4ca7c (diff)
document GLSL float f/F suffix bug
Diffstat (limited to 'docs')
-rw-r--r--docs/shading.html1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/shading.html b/docs/shading.html
index 0e1a5e1a7bc..0a9f5f36f40 100644
--- a/docs/shading.html
+++ b/docs/shading.html
@@ -48,6 +48,7 @@ in Mesa:
<li>The inverse trig functions asin(), acos(), and atan() are not implemented
<li>The gl_Color and gl_SecondaryColor varying vars are interpolated
without perspective correction
+<li>Floating point literal suffixes 'f' and 'F' aren't allowed.
</ul>
<p>