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authorJose Fonseca <[email protected]>2015-03-03 16:58:21 +0000
committerJose Fonseca <[email protected]>2015-03-04 11:01:45 +0000
commit3acd7a34ab05b87521b74f626ec637e7fdcc6595 (patch)
treeec442924dfbd3e1f10786b28b3c2d9bc17c85ffe /docs
parent5564c361b5cc1f5ec4be3622d7f9be601e3c268a (diff)
st/vega: Remove.
OpenVG API seems to have dwindled away. The code would still be interesting if we wanted to implement NV_path_rendering but given the trend of the next gen graphics APIs, it seems unlikely that this becomes ARB or core. v2: Remove a few "openvg" references left, per Emil Velikov. Reviewed-by: Emil Velikov <[email protected]> v3: Update release notes.
Diffstat (limited to 'docs')
-rw-r--r--docs/contents.html1
-rw-r--r--docs/egl.html7
-rw-r--r--docs/openvg.html59
-rw-r--r--docs/relnotes/10.6.0.html1
-rw-r--r--docs/relnotes/7.6.html2
-rw-r--r--docs/sourcetree.html1
6 files changed, 2 insertions, 69 deletions
diff --git a/docs/contents.html b/docs/contents.html
index 50c0d591360..6612cbefa84 100644
--- a/docs/contents.html
+++ b/docs/contents.html
@@ -61,7 +61,6 @@
<li><a href="shading.html" target="_parent">Shading Language</a>
<li><a href="egl.html" target="_parent">EGL</a>
<li><a href="opengles.html" target="_parent">OpenGL ES</a>
-<li><a href="openvg.html" target="_parent">OpenVG / Vega</a>
<li><a href="envvars.html" target="_parent">Environment Variables</a>
<li><a href="osmesa.html" target="_parent">Off-Screen Rendering</a>
<li><a href="debugging.html" target="_parent">Debugging Tips</a>
diff --git a/docs/egl.html b/docs/egl.html
index 704cd9a85bc..a715a3ad31d 100644
--- a/docs/egl.html
+++ b/docs/egl.html
@@ -112,13 +112,6 @@ is required if applications mix OpenGL and OpenGL ES.</p>
</dd>
-<dt><code>--enable-openvg</code></dt>
-<dd>
-
-<p>OpenVG must be explicitly enabled by this option.</p>
-
-</dd>
-
</dl>
<h2>Use EGL</h2>
diff --git a/docs/openvg.html b/docs/openvg.html
deleted file mode 100644
index 28ebb82e83d..00000000000
--- a/docs/openvg.html
+++ /dev/null
@@ -1,59 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html lang="en">
-<head>
- <meta http-equiv="content-type" content="text/html; charset=utf-8">
- <title>OpenVG State Tracker</title>
- <link rel="stylesheet" type="text/css" href="mesa.css">
-</head>
-<body>
-
-<div class="header">
- <h1>The Mesa 3D Graphics Library</h1>
-</div>
-
-<iframe src="contents.html"></iframe>
-<div class="content">
-
-<h1>OpenVG State Tracker</h1>
-
-<p>
-The current version of the OpenVG state tracker implements OpenVG 1.1.
-</p>
-<p>
-More information about OpenVG can be found at
-<a href="http://www.khronos.org/openvg/">
-http://www.khronos.org/openvg/</a> .
-</p>
-<p>
-The OpenVG state tracker depends on the Gallium architecture and a working EGL implementation.
-Please refer to <a href="egl.html">Mesa EGL</a> for more information about EGL.
-</p>
-
-
-<h2>Building the library</h2>
-<ol>
-<li>Run <code>configure</code> with <code>--enable-openvg</code> and
-<code>--enable-gallium-egl</code>. If you do not need OpenGL, you can add
-<code>--disable-opengl</code> to save the compilation time.</li>
-
-<li>Build and install Mesa as usual.</li>
-</ol>
-
-<h3>Sample build</h3>
-A sample build looks as follows:
-<pre>
- $ ./configure --disable-opengl --enable-openvg --enable-gallium-egl
- $ make
- $ make install
-</pre>
-
-<p>It will install <code>libOpenVG.so</code>, <code>libEGL.so</code>, and one
-or more EGL drivers.</p>
-
-<h2>OpenVG Demos</h2>
-
-<p>OpenVG demos can be found in mesa/demos repository.</p>
-
-</div>
-</body>
-</html>
diff --git a/docs/relnotes/10.6.0.html b/docs/relnotes/10.6.0.html
index abb50cd4763..a396109bbd6 100644
--- a/docs/relnotes/10.6.0.html
+++ b/docs/relnotes/10.6.0.html
@@ -61,6 +61,7 @@ TBD.
<ul>
<li>Removed classic Windows software rasterizer.</li>
<li>Removed egl_gallium EGL driver.</li>
+<li>Removed OpenVG support.</li>
</ul>
</div>
diff --git a/docs/relnotes/7.6.html b/docs/relnotes/7.6.html
index 86ad4a848b5..c6eba1d2ef9 100644
--- a/docs/relnotes/7.6.html
+++ b/docs/relnotes/7.6.html
@@ -48,7 +48,7 @@ c49c19c2bbef4f3b7f1389974dff25f4 MesaGLUT-7.6.zip
<h2>New features</h2>
<ul>
-<li><a href="../openvg.html">OpenVG</a> front-end (state tracker for Gallium).
+<li>OpenVG front-end (state tracker for Gallium).
This was written by Zack Rusin at Tungsten Graphics.
<li>GL_ARB_vertex_array_object and GL_APPLE_vertex_array_object extensions
(supported in Gallium drivers, Intel DRI drivers, and software drivers)</li>
diff --git a/docs/sourcetree.html b/docs/sourcetree.html
index a5c50cf43ff..0765778f15b 100644
--- a/docs/sourcetree.html
+++ b/docs/sourcetree.html
@@ -135,7 +135,6 @@ each directory.
<li><b>dri</b> - Meta state tracker for DRI drivers
<li><b>glx</b> - Meta state tracker for GLX
<li><b>vdpau</b> - VDPAU state tracker
- <li><b>vega</b> - OpenVG 1.x state tracker
<li><b>wgl</b> -
<li><b>xorg</b> - Meta state tracker for Xorg video drivers
<li><b>xvmc</b> - XvMC state tracker