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authorJason Ekstrand <[email protected]>2016-03-24 17:30:14 -0700
committerJason Ekstrand <[email protected]>2016-03-24 17:30:14 -0700
commit2c3f95d6aaab38cd66dd3dee1b089d5c91928eea (patch)
tree43423daf0da9c45f4054c5763a87f33dbfc7c4d5 /docs
parenta5dc3c0f02aa523d1d3d123b62b9a187821079fe (diff)
parent22b343a8ec75a08dae6a6badbb261eab8437475d (diff)
Merge remote-tracking branch 'public/master' into vulkan
Diffstat (limited to 'docs')
-rw-r--r--docs/GL3.txt353
-rw-r--r--docs/envvars.html3
-rw-r--r--docs/install.html3
-rw-r--r--docs/relnotes/11.3.0.html4
4 files changed, 191 insertions, 172 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index ee7facafc95..88c14c4c67d 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -1,13 +1,28 @@
+# Status of OpenGL extensions in Mesa
-Status of OpenGL 3.x features in Mesa
+Here's how to read this file:
+all DONE: <driver>, ...
+ All the extensions are done for the given list of drivers.
-Note: when an item is marked as "DONE" it means all the core Mesa
-infrastructure is complete but it may be the case that few (if any) drivers
-implement the features.
+DONE
+ The extension is done for Mesa and no implementation is necessary on the
+ driver-side.
+DONE ()
+ The extension is done for Mesa and all the drivers in the "all DONE" list.
-OpenGL Core and Compatibility context support
+DONE (<driver>, ...)
+ The extension is done for Mesa, all the drivers in the "all DONE" list, and
+ all the drivers in the brackets.
+
+in progress
+ The extension is started but not finished yet.
+
+not started
+ The extension isn't started yet.
+
+# OpenGL Core and Compatibility context support
OpenGL 3.1 and later versions are only supported with the Core profile.
There are no plans to support GL_ARB_compatibility. The last supported OpenGL
@@ -15,30 +30,30 @@ version with all deprecated features is 3.0. Some of the later GL features
are exposed in the 3.0 context as extensions.
-Feature Status
------------------------------------------------------ ------------------------
+Feature Status
+------------------------------------------------------- ------------------------
GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
glBindFragDataLocation, glGetFragDataLocation DONE
- Conditional rendering (GL_NV_conditional_render) DONE ()
- Map buffer subranges (GL_ARB_map_buffer_range) DONE ()
- Clamping controls (GL_ARB_color_buffer_float) DONE ()
- Float textures, renderbuffers (GL_ARB_texture_float) DONE ()
+ GL_NV_conditional_render (Conditional rendering) DONE ()
+ GL_ARB_map_buffer_range (Map buffer subranges) DONE ()
+ GL_ARB_color_buffer_float (Clamping controls) DONE ()
+ GL_ARB_texture_float (Float textures, renderbuffers) DONE ()
GL_EXT_packed_float DONE ()
GL_EXT_texture_shared_exponent DONE ()
- Float depth buffers (GL_ARB_depth_buffer_float) DONE ()
- Framebuffer objects (GL_ARB_framebuffer_object) DONE ()
+ GL_ARB_depth_buffer_float (Float depth buffers) DONE ()
+ GL_ARB_framebuffer_object (Framebuffer objects) DONE ()
GL_ARB_half_float_pixel DONE (all drivers)
GL_ARB_half_float_vertex DONE ()
GL_EXT_texture_integer DONE ()
GL_EXT_texture_array DONE ()
- Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE ()
+ GL_EXT_draw_buffers2 (Per-buffer blend and masks) DONE ()
GL_EXT_texture_compression_rgtc DONE ()
GL_ARB_texture_rg DONE ()
- Transform feedback (GL_EXT_transform_feedback) DONE ()
- Vertex array objects (GL_ARB_vertex_array_object) DONE ()
- sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE ()
+ GL_EXT_transform_feedback (Transform feedback) DONE ()
+ GL_ARB_vertex_array_object (Vertex array objects) DONE ()
+ GL_EXT_framebuffer_sRGB (sRGB framebuffer format) DONE ()
glClearBuffer commands DONE
glGetStringi command DONE
glTexParameterI, glGetTexParameterI commands DONE
@@ -53,28 +68,28 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
Forward compatible context support/deprecations DONE ()
- Instanced drawing (GL_ARB_draw_instanced) DONE ()
- Buffer copying (GL_ARB_copy_buffer) DONE ()
- Primitive restart (GL_NV_primitive_restart) DONE ()
+ GL_ARB_draw_instanced (Instanced drawing) DONE ()
+ GL_ARB_copy_buffer (Buffer copying) DONE ()
+ GL_NV_primitive_restart (Primitive restart) DONE ()
16 vertex texture image units DONE ()
- Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts ()
- Rectangular textures (GL_ARB_texture_rectangle) DONE ()
- Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE ()
- Signed normalized textures (GL_EXT_texture_snorm) DONE ()
+ GL_ARB_texture_buffer_object (Texture buffer objs) DONE (for OpenGL 3.1 contexts)
+ GL_ARB_texture_rectangle (Rectangular textures) DONE ()
+ GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE ()
+ GL_EXT_texture_snorm (Signed normalized textures) DONE ()
GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
Core/compatibility profiles DONE
Geometry shaders DONE ()
- BGRA vertex order (GL_ARB_vertex_array_bgra) DONE ()
- Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE ()
- Frag shader coord (GL_ARB_fragment_coord_conventions) DONE ()
- Provoking vertex (GL_ARB_provoking_vertex) DONE ()
- Seamless cubemaps (GL_ARB_seamless_cube_map) DONE ()
- Multisample textures (GL_ARB_texture_multisample) DONE ()
- Frag depth clamp (GL_ARB_depth_clamp) DONE ()
- Fence objects (GL_ARB_sync) DONE ()
+ GL_ARB_vertex_array_bgra (BGRA vertex order) DONE ()
+ GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE ()
+ GL_ARB_fragment_coord_conventions (Frag shader coord) DONE ()
+ GL_ARB_provoking_vertex (Provoking vertex) DONE ()
+ GL_ARB_seamless_cube_map (Seamless cubemaps) DONE ()
+ GL_ARB_texture_multisample (Multisample textures) DONE ()
+ GL_ARB_depth_clamp (Frag depth clamp) DONE ()
+ GL_ARB_sync (Fence objects) DONE ()
GLX_ARB_create_context_profile DONE
@@ -94,170 +109,170 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi
- GL_ARB_draw_buffers_blend DONE (i965, nv50, llvmpipe, softpipe)
- GL_ARB_draw_indirect DONE (i965, llvmpipe, softpipe)
- GL_ARB_gpu_shader5 DONE (i965)
- - 'precise' qualifier DONE
- - Dynamically uniform sampler array indices DONE (softpipe)
- - Dynamically uniform UBO array indices DONE ()
- - Implicit signed -> unsigned conversions DONE
- - Fused multiply-add DONE ()
- - Packing/bitfield/conversion functions DONE (softpipe)
- - Enhanced textureGather DONE (softpipe)
- - Geometry shader instancing DONE (llvmpipe, softpipe)
- - Geometry shader multiple streams DONE ()
- - Enhanced per-sample shading DONE ()
- - Interpolation functions DONE ()
- - New overload resolution rules DONE
- GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe)
- GL_ARB_sample_shading DONE (i965, nv50)
- GL_ARB_shader_subroutine DONE (i965, nv50, llvmpipe, softpipe)
- GL_ARB_tessellation_shader DONE (i965)
- GL_ARB_texture_buffer_object_rgb32 DONE (i965, llvmpipe, softpipe)
- GL_ARB_texture_cube_map_array DONE (i965, nv50, llvmpipe, softpipe)
- GL_ARB_texture_gather DONE (i965, nv50, llvmpipe, softpipe)
- GL_ARB_texture_query_lod DONE (i965, nv50, softpipe)
- GL_ARB_transform_feedback2 DONE (i965, nv50, llvmpipe, softpipe)
- GL_ARB_transform_feedback3 DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_draw_buffers_blend DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_draw_indirect DONE (i965, llvmpipe, softpipe)
+ GL_ARB_gpu_shader5 DONE (i965)
+ - 'precise' qualifier DONE
+ - Dynamically uniform sampler array indices DONE (softpipe)
+ - Dynamically uniform UBO array indices DONE ()
+ - Implicit signed -> unsigned conversions DONE
+ - Fused multiply-add DONE ()
+ - Packing/bitfield/conversion functions DONE (softpipe)
+ - Enhanced textureGather DONE (softpipe)
+ - Geometry shader instancing DONE (llvmpipe, softpipe)
+ - Geometry shader multiple streams DONE ()
+ - Enhanced per-sample shading DONE ()
+ - Interpolation functions DONE ()
+ - New overload resolution rules DONE
+ GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe)
+ GL_ARB_sample_shading DONE (i965, nv50)
+ GL_ARB_shader_subroutine DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_tessellation_shader DONE (i965)
+ GL_ARB_texture_buffer_object_rgb32 DONE (i965, llvmpipe, softpipe)
+ GL_ARB_texture_cube_map_array DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_texture_gather DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_texture_query_lod DONE (i965, nv50, softpipe)
+ GL_ARB_transform_feedback2 DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_transform_feedback3 DONE (i965, nv50, llvmpipe, softpipe)
GL 4.1, GLSL 4.10 --- all DONE: nvc0, r600, radeonsi
- GL_ARB_ES2_compatibility DONE (i965, nv50, llvmpipe, softpipe)
- GL_ARB_get_program_binary DONE (0 binary formats)
- GL_ARB_separate_shader_objects DONE (all drivers)
- GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10)
- GL_ARB_vertex_attrib_64bit DONE (llvmpipe, softpipe)
- GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_ES2_compatibility DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_get_program_binary DONE (0 binary formats)
+ GL_ARB_separate_shader_objects DONE (all drivers)
+ GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10)
+ GL_ARB_vertex_attrib_64bit DONE (llvmpipe, softpipe)
+ GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe)
GL 4.2, GLSL 4.20:
- GL_ARB_texture_compression_bptc DONE (i965, nvc0, r600, radeonsi)
- GL_ARB_compressed_texture_pixel_storage DONE (all drivers)
- GL_ARB_shader_atomic_counters DONE (i965, nvc0)
- GL_ARB_texture_storage DONE (all drivers)
- GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_shader_image_load_store DONE (i965)
- GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
- GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
- GL_ARB_shading_language_packing DONE (all drivers)
- GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_map_buffer_alignment DONE (all drivers)
+ GL_ARB_texture_compression_bptc DONE (i965, nvc0, r600, radeonsi)
+ GL_ARB_compressed_texture_pixel_storage DONE (all drivers)
+ GL_ARB_shader_atomic_counters DONE (i965, nvc0)
+ GL_ARB_texture_storage DONE (all drivers)
+ GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_shader_image_load_store DONE (i965, radeonsi)
+ GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
+ GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
+ GL_ARB_shading_language_packing DONE (all drivers)
+ GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_map_buffer_alignment DONE (all drivers)
GL 4.3, GLSL 4.30:
- GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
- GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30)
- GL_ARB_clear_buffer_object DONE (all drivers)
- GL_ARB_compute_shader DONE (i965)
- GL_ARB_copy_image DONE (i965, nv50, nvc0, r600, radeonsi)
- GL_KHR_debug DONE (all drivers)
- GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
- GL_ARB_fragment_layer_viewport DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
- GL_ARB_framebuffer_no_attachments DONE (i965)
- GL_ARB_internalformat_query2 DONE (i965)
- GL_ARB_invalidate_subdata DONE (all drivers)
- GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_program_interface_query DONE (all drivers)
- GL_ARB_robust_buffer_access_behavior not started
- GL_ARB_shader_image_size DONE (i965)
- GL_ARB_shader_storage_buffer_object DONE (i965, nvc0)
- GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe)
- GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30)
- GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
- GL_ARB_texture_view DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_vertex_attrib_binding DONE (all drivers)
+ GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
+ GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30)
+ GL_ARB_clear_buffer_object DONE (all drivers)
+ GL_ARB_compute_shader DONE (i965)
+ GL_ARB_copy_image DONE (i965, nv50, nvc0, r600, radeonsi)
+ GL_KHR_debug DONE (all drivers)
+ GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
+ GL_ARB_fragment_layer_viewport DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
+ GL_ARB_framebuffer_no_attachments DONE (i965)
+ GL_ARB_internalformat_query2 DONE (all drivers)
+ GL_ARB_invalidate_subdata DONE (all drivers)
+ GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_program_interface_query DONE (all drivers)
+ GL_ARB_robust_buffer_access_behavior not started
+ GL_ARB_shader_image_size DONE (i965, radeonsi)
+ GL_ARB_shader_storage_buffer_object DONE (i965, nvc0)
+ GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe)
+ GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30)
+ GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
+ GL_ARB_texture_view DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_vertex_attrib_binding DONE (all drivers)
GL 4.4, GLSL 4.40:
- GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
- GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi)
- GL_ARB_clear_texture DONE (i965, nv50, nvc0)
- GL_ARB_enhanced_layouts in progress (Timothy)
- - compile-time constant expressions DONE
- - explicit byte offsets for blocks DONE
- - forced alignment within blocks DONE
- - specified vec4-slot component numbers in progress
- - specified transform/feedback layout in progress
- - input/output block locations DONE
- GL_ARB_multi_bind DONE (all drivers)
- GL_ARB_query_buffer_object DONE (nvc0)
- GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_texture_stencil8 DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
+ GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi)
+ GL_ARB_clear_texture DONE (i965, nv50, nvc0)
+ GL_ARB_enhanced_layouts in progress (Timothy)
+ - compile-time constant expressions DONE
+ - explicit byte offsets for blocks DONE
+ - forced alignment within blocks DONE
+ - specified vec4-slot component numbers in progress
+ - specified transform/feedback layout in progress
+ - input/output block locations DONE
+ GL_ARB_multi_bind DONE (all drivers)
+ GL_ARB_query_buffer_object DONE (nvc0)
+ GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_texture_stencil8 DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL 4.5, GLSL 4.50:
- GL_ARB_ES3_1_compatibility not started
- GL_ARB_clip_control DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_cull_distance in progress (Tobias)
- GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600, radeonsi)
- GL_ARB_direct_state_access DONE (all drivers)
- GL_ARB_get_texture_sub_image DONE (all drivers)
- GL_ARB_shader_texture_image_samples DONE (i965, nv50, nvc0, r600, radeonsi)
- GL_ARB_texture_barrier DONE (i965, nv50, nvc0, r600, radeonsi)
- GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful)
- GL_KHR_robust_buffer_access_behavior not started
- GL_KHR_robustness 90% done (the ARB variant)
- GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
+ GL_ARB_ES3_1_compatibility not started
+ GL_ARB_clip_control DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_cull_distance in progress (Tobias)
+ GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600, radeonsi)
+ GL_ARB_direct_state_access DONE (all drivers)
+ GL_ARB_get_texture_sub_image DONE (all drivers)
+ GL_ARB_shader_texture_image_samples DONE (i965, nv50, nvc0, r600, radeonsi)
+ GL_ARB_texture_barrier DONE (i965, nv50, nvc0, r600, radeonsi)
+ GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful)
+ GL_KHR_robust_buffer_access_behavior not started
+ GL_KHR_robustness not started (90% done with the ARB variant)
+ GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
These are the extensions cherry-picked to make GLES 3.1
GLES3.1, GLSL ES 3.1
- GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
- GL_ARB_compute_shader DONE (i965)
- GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
- GL_ARB_framebuffer_no_attachments DONE (i965)
- GL_ARB_program_interface_query DONE (all drivers)
- GL_ARB_shader_atomic_counters DONE (i965, nvc0)
- GL_ARB_shader_image_load_store DONE (i965)
- GL_ARB_shader_image_size DONE (i965)
- GL_ARB_shader_storage_buffer_object DONE (i965, nvc0)
- GL_ARB_shading_language_packing DONE (all drivers)
- GL_ARB_separate_shader_objects DONE (all drivers)
- GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- Multisample textures (GL_ARB_texture_multisample) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
- GL_ARB_vertex_attrib_binding DONE (all drivers)
- GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi)
- GS5 Packing/bitfield/conversion functions DONE (i965, nvc0, r600, radeonsi)
- GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
+ GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
+ GL_ARB_compute_shader DONE (i965)
+ GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
+ GL_ARB_framebuffer_no_attachments DONE (i965)
+ GL_ARB_program_interface_query DONE (all drivers)
+ GL_ARB_shader_atomic_counters DONE (i965, nvc0)
+ GL_ARB_shader_image_load_store DONE (i965)
+ GL_ARB_shader_image_size DONE (i965)
+ GL_ARB_shader_storage_buffer_object DONE (i965, nvc0)
+ GL_ARB_shading_language_packing DONE (all drivers)
+ GL_ARB_separate_shader_objects DONE (all drivers)
+ GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_texture_multisample (Multisample textures) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
+ GL_ARB_vertex_attrib_binding DONE (all drivers)
+ GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi)
+ GS5 Packing/bitfield/conversion functions DONE (i965, nvc0, r600, radeonsi)
+ GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
Additional functionality not covered above:
- glMemoryBarrierByRegion DONE
- glGetTexLevelParameter[fi]v - needs updates DONE
+ glMemoryBarrierByRegion DONE
+ glGetTexLevelParameter[fi]v - needs updates DONE
glGetBooleani_v - restrict to GLES enums
- gl_HelperInvocation support DONE (i965, nvc0, r600)
+ gl_HelperInvocation support DONE (i965, nvc0, r600)
GLES3.2, GLSL ES 3.2
- GL_EXT_color_buffer_float DONE (all drivers)
- GL_KHR_blend_equation_advanced not started
- GL_KHR_debug DONE (all drivers)
- GL_KHR_robustness 90% done (the ARB variant)
- GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+)
- GL_OES_copy_image not started (based on GL_ARB_copy_image, which is done for some drivers)
- GL_OES_draw_buffers_indexed not started
- GL_OES_draw_elements_base_vertex DONE (all drivers)
- GL_OES_geometry_shader started (Marta)
- GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5)
- GL_OES_primitive_bounding box not started
- GL_OES_sample_shading not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
- GL_OES_sample_variables not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
- GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store)
- GL_OES_shader_io_blocks not started (based on parts of GLSL 1.50, which is done)
- GL_OES_shader_multisample_interpolation not started (based on parts of GL_ARB_gpu_shader5, which is done)
- GL_OES_tessellation_shader not started (based on GL_ARB_tessellation_shader, which is done for some drivers)
- GL_OES_texture_border_clamp DONE (all drivers)
- GL_OES_texture_buffer not started (based on GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, and GL_ARB_texture_buffer_object_rgb32 that are all done)
- GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers)
- GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8)
- GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample)
+ GL_EXT_color_buffer_float DONE (all drivers)
+ GL_KHR_blend_equation_advanced not started
+ GL_KHR_debug DONE (all drivers)
+ GL_KHR_robustness not started (90% done with the ARB variant)
+ GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+)
+ GL_OES_copy_image not started (based on GL_ARB_copy_image, which is done for some drivers)
+ GL_OES_draw_buffers_indexed not started
+ GL_OES_draw_elements_base_vertex DONE (all drivers)
+ GL_OES_geometry_shader started (Marta)
+ GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5)
+ GL_OES_primitive_bounding box not started
+ GL_OES_sample_shading not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
+ GL_OES_sample_variables not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
+ GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store)
+ GL_OES_shader_io_blocks not started (based on parts of GLSL 1.50, which is done)
+ GL_OES_shader_multisample_interpolation not started (based on parts of GL_ARB_gpu_shader5, which is done)
+ GL_OES_tessellation_shader not started (based on GL_ARB_tessellation_shader, which is done for some drivers)
+ GL_OES_texture_border_clamp DONE (all drivers)
+ GL_OES_texture_buffer not started (based on GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, and GL_ARB_texture_buffer_object_rgb32 that are all done)
+ GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers)
+ GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8)
+ GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample)
More info about these features and the work involved can be found at
http://dri.freedesktop.org/wiki/MissingFunctionality
diff --git a/docs/envvars.html b/docs/envvars.html
index 06aa0ac9369..253aaf26dcd 100644
--- a/docs/envvars.html
+++ b/docs/envvars.html
@@ -163,6 +163,9 @@ See the <a href="xlibdriver.html">Xlib software driver page</a> for details.
<li>blorp - emit messages about the blorp operations (blits &amp; clears)</li>
<li>nodualobj - suppress generation of dual-object geometry shader code</li>
<li>optimizer - dump shader assembly to files at each optimization pass and iteration that make progress</li>
+ <li>vec4 - force vec4 mode in vertex shader</li>
+ <li>spill_fs - force spilling of all registers in the scalar backend (useful to debug spilling code)</li>
+ <li>spill_vec4 - force spilling of all registers in the vec4 backend (useful to debug spilling code)</li>
</ul>
</ul>
diff --git a/docs/install.html b/docs/install.html
index ae911d5347b..8b349c40b9d 100644
--- a/docs/install.html
+++ b/docs/install.html
@@ -73,8 +73,7 @@ The following are required for DRI-based hardware acceleration with Mesa:
<ul>
<li><a href="http://xorg.freedesktop.org/releases/individual/proto/">
dri2proto</a> version 2.6 or later
-<li><a href="http://dri.freedesktop.org/libdrm/">libDRM</a>
-version 2.4.33 or later
+<li><a href="http://dri.freedesktop.org/libdrm/">libDRM</a> latest version
<li>Xorg server version 1.5 or later
<li>Linux 2.6.28 or later
</ul>
diff --git a/docs/relnotes/11.3.0.html b/docs/relnotes/11.3.0.html
index c31296ef9b1..acd8e11e3fc 100644
--- a/docs/relnotes/11.3.0.html
+++ b/docs/relnotes/11.3.0.html
@@ -44,8 +44,10 @@ Note: some of the new features are only available with certain drivers.
</p>
<ul>
-<li>GL_ARB_internalformat_query2 on i965</li>
+<li>GL_ARB_internalformat_query2 on all drivers</li>
<li>GL_ARB_shader_atomic_counter_ops on nvc0</li>
+<li>GL_ARB_shader_image_load_store on radeonsi</li>
+<li>GL_ARB_shader_image_size on radeonsi</li>
<li>GL_OES_texture_border_clamp and GL_EXT_texture_border_clamp on all drivers that support GL_ARB_texture_border_clamp</li>
<li>GL_OES_shader_image_atomic on all drivers that support GL_ARB_shader_image_load_store</li>
</ul>