From e571f11de8c325f9a254c9f5f724d672e48530f1 Mon Sep 17 00:00:00 2001
From: Romain Failliot
Date: Tue, 15 Mar 2016 16:14:08 -0400
Subject: docs: howto to read and edit GL3.txt
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Added a small guide on how to read and edit GL3.txt.
I think this would help as much the devs as the users reading this file.
Reviewed-by: Nicolai Hähnle
---
docs/GL3.txt | 25 ++++++++++++++++++++-----
1 file changed, 20 insertions(+), 5 deletions(-)
(limited to 'docs')
diff --git a/docs/GL3.txt b/docs/GL3.txt
index ee7facafc95..1ed5c1a8c68 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -1,13 +1,28 @@
+# Status of OpenGL extensions in Mesa
-Status of OpenGL 3.x features in Mesa
+Here's how to read this file:
+all DONE: , ...
+ All the extensions are done for the given list of drivers.
-Note: when an item is marked as "DONE" it means all the core Mesa
-infrastructure is complete but it may be the case that few (if any) drivers
-implement the features.
+DONE
+ The extension is done for Mesa and no implementation is necessary on the
+ driver-side.
+DONE ()
+ The extension is done for Mesa and all the drivers in the "all DONE" list.
-OpenGL Core and Compatibility context support
+DONE (, ...)
+ The extension is done for Mesa, all the drivers in the "all DONE" list, and
+ all the drivers in the brackets.
+
+in progress
+ The extension is started but not finished yet.
+
+not started
+ The extension isn't started yet.
+
+# OpenGL Core and Compatibility context support
OpenGL 3.1 and later versions are only supported with the Core profile.
There are no plans to support GL_ARB_compatibility. The last supported OpenGL
--
cgit v1.2.3
From 3671bb3eaf12d8b2c351fadf276e2136218ec38b Mon Sep 17 00:00:00 2001
From: Romain Failliot
Date: Tue, 15 Mar 2016 16:14:09 -0400
Subject: docs: Realign the "Status" column.
MIME-Version: 1.0
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The "Status" column was misaligned in some GL sections.
This is a lot of diffs, but it's only spaces in the end.
Reviewed-by: Nicolai Hähnle
---
docs/GL3.txt | 278 +++++++++++++++++++++++++++++------------------------------
1 file changed, 139 insertions(+), 139 deletions(-)
(limited to 'docs')
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 1ed5c1a8c68..17522d53ad1 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -30,8 +30,8 @@ version with all deprecated features is 3.0. Some of the later GL features
are exposed in the 3.0 context as extensions.
-Feature Status
------------------------------------------------------ ------------------------
+Feature Status
+------------------------------------------------------- ------------------------
GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
@@ -109,170 +109,170 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi
- GL_ARB_draw_buffers_blend DONE (i965, nv50, llvmpipe, softpipe)
- GL_ARB_draw_indirect DONE (i965, llvmpipe, softpipe)
- GL_ARB_gpu_shader5 DONE (i965)
- - 'precise' qualifier DONE
- - Dynamically uniform sampler array indices DONE (softpipe)
- - Dynamically uniform UBO array indices DONE ()
- - Implicit signed -> unsigned conversions DONE
- - Fused multiply-add DONE ()
- - Packing/bitfield/conversion functions DONE (softpipe)
- - Enhanced textureGather DONE (softpipe)
- - Geometry shader instancing DONE (llvmpipe, softpipe)
- - Geometry shader multiple streams DONE ()
- - Enhanced per-sample shading DONE ()
- - Interpolation functions DONE ()
- - New overload resolution rules DONE
- GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe)
- GL_ARB_sample_shading DONE (i965, nv50)
- GL_ARB_shader_subroutine DONE (i965, nv50, llvmpipe, softpipe)
- GL_ARB_tessellation_shader DONE (i965)
- GL_ARB_texture_buffer_object_rgb32 DONE (i965, llvmpipe, softpipe)
- GL_ARB_texture_cube_map_array DONE (i965, nv50, llvmpipe, softpipe)
- GL_ARB_texture_gather DONE (i965, nv50, llvmpipe, softpipe)
- GL_ARB_texture_query_lod DONE (i965, nv50, softpipe)
- GL_ARB_transform_feedback2 DONE (i965, nv50, llvmpipe, softpipe)
- GL_ARB_transform_feedback3 DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_draw_buffers_blend DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_draw_indirect DONE (i965, llvmpipe, softpipe)
+ GL_ARB_gpu_shader5 DONE (i965)
+ - 'precise' qualifier DONE
+ - Dynamically uniform sampler array indices DONE (softpipe)
+ - Dynamically uniform UBO array indices DONE ()
+ - Implicit signed -> unsigned conversions DONE
+ - Fused multiply-add DONE ()
+ - Packing/bitfield/conversion functions DONE (softpipe)
+ - Enhanced textureGather DONE (softpipe)
+ - Geometry shader instancing DONE (llvmpipe, softpipe)
+ - Geometry shader multiple streams DONE ()
+ - Enhanced per-sample shading DONE ()
+ - Interpolation functions DONE ()
+ - New overload resolution rules DONE
+ GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe)
+ GL_ARB_sample_shading DONE (i965, nv50)
+ GL_ARB_shader_subroutine DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_tessellation_shader DONE (i965)
+ GL_ARB_texture_buffer_object_rgb32 DONE (i965, llvmpipe, softpipe)
+ GL_ARB_texture_cube_map_array DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_texture_gather DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_texture_query_lod DONE (i965, nv50, softpipe)
+ GL_ARB_transform_feedback2 DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_transform_feedback3 DONE (i965, nv50, llvmpipe, softpipe)
GL 4.1, GLSL 4.10 --- all DONE: nvc0, r600, radeonsi
- GL_ARB_ES2_compatibility DONE (i965, nv50, llvmpipe, softpipe)
- GL_ARB_get_program_binary DONE (0 binary formats)
- GL_ARB_separate_shader_objects DONE (all drivers)
- GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10)
- GL_ARB_vertex_attrib_64bit DONE (llvmpipe, softpipe)
- GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_ES2_compatibility DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_get_program_binary DONE (0 binary formats)
+ GL_ARB_separate_shader_objects DONE (all drivers)
+ GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10)
+ GL_ARB_vertex_attrib_64bit DONE (llvmpipe, softpipe)
+ GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe)
GL 4.2, GLSL 4.20:
- GL_ARB_texture_compression_bptc DONE (i965, nvc0, r600, radeonsi)
- GL_ARB_compressed_texture_pixel_storage DONE (all drivers)
- GL_ARB_shader_atomic_counters DONE (i965, nvc0)
- GL_ARB_texture_storage DONE (all drivers)
- GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_shader_image_load_store DONE (i965)
- GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
- GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
- GL_ARB_shading_language_packing DONE (all drivers)
- GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_map_buffer_alignment DONE (all drivers)
+ GL_ARB_texture_compression_bptc DONE (i965, nvc0, r600, radeonsi)
+ GL_ARB_compressed_texture_pixel_storage DONE (all drivers)
+ GL_ARB_shader_atomic_counters DONE (i965, nvc0)
+ GL_ARB_texture_storage DONE (all drivers)
+ GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_shader_image_load_store DONE (i965)
+ GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
+ GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
+ GL_ARB_shading_language_packing DONE (all drivers)
+ GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_map_buffer_alignment DONE (all drivers)
GL 4.3, GLSL 4.30:
- GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
- GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30)
- GL_ARB_clear_buffer_object DONE (all drivers)
- GL_ARB_compute_shader DONE (i965)
- GL_ARB_copy_image DONE (i965, nv50, nvc0, r600, radeonsi)
- GL_KHR_debug DONE (all drivers)
- GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
- GL_ARB_fragment_layer_viewport DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
- GL_ARB_framebuffer_no_attachments DONE (i965)
- GL_ARB_internalformat_query2 DONE (i965)
- GL_ARB_invalidate_subdata DONE (all drivers)
- GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_program_interface_query DONE (all drivers)
- GL_ARB_robust_buffer_access_behavior not started
- GL_ARB_shader_image_size DONE (i965)
- GL_ARB_shader_storage_buffer_object DONE (i965, nvc0)
- GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe)
- GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30)
- GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
- GL_ARB_texture_view DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_vertex_attrib_binding DONE (all drivers)
+ GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
+ GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30)
+ GL_ARB_clear_buffer_object DONE (all drivers)
+ GL_ARB_compute_shader DONE (i965)
+ GL_ARB_copy_image DONE (i965, nv50, nvc0, r600, radeonsi)
+ GL_KHR_debug DONE (all drivers)
+ GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
+ GL_ARB_fragment_layer_viewport DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
+ GL_ARB_framebuffer_no_attachments DONE (i965)
+ GL_ARB_internalformat_query2 DONE (i965)
+ GL_ARB_invalidate_subdata DONE (all drivers)
+ GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_program_interface_query DONE (all drivers)
+ GL_ARB_robust_buffer_access_behavior not started
+ GL_ARB_shader_image_size DONE (i965)
+ GL_ARB_shader_storage_buffer_object DONE (i965, nvc0)
+ GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe)
+ GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30)
+ GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
+ GL_ARB_texture_view DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_vertex_attrib_binding DONE (all drivers)
GL 4.4, GLSL 4.40:
- GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
- GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi)
- GL_ARB_clear_texture DONE (i965, nv50, nvc0)
- GL_ARB_enhanced_layouts in progress (Timothy)
- - compile-time constant expressions DONE
- - explicit byte offsets for blocks DONE
- - forced alignment within blocks DONE
- - specified vec4-slot component numbers in progress
- - specified transform/feedback layout in progress
- - input/output block locations DONE
- GL_ARB_multi_bind DONE (all drivers)
- GL_ARB_query_buffer_object DONE (nvc0)
- GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_texture_stencil8 DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
+ GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi)
+ GL_ARB_clear_texture DONE (i965, nv50, nvc0)
+ GL_ARB_enhanced_layouts in progress (Timothy)
+ - compile-time constant expressions DONE
+ - explicit byte offsets for blocks DONE
+ - forced alignment within blocks DONE
+ - specified vec4-slot component numbers in progress
+ - specified transform/feedback layout in progress
+ - input/output block locations DONE
+ GL_ARB_multi_bind DONE (all drivers)
+ GL_ARB_query_buffer_object DONE (nvc0)
+ GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_texture_stencil8 DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL 4.5, GLSL 4.50:
- GL_ARB_ES3_1_compatibility not started
- GL_ARB_clip_control DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_cull_distance in progress (Tobias)
- GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600, radeonsi)
- GL_ARB_direct_state_access DONE (all drivers)
- GL_ARB_get_texture_sub_image DONE (all drivers)
- GL_ARB_shader_texture_image_samples DONE (i965, nv50, nvc0, r600, radeonsi)
- GL_ARB_texture_barrier DONE (i965, nv50, nvc0, r600, radeonsi)
- GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful)
- GL_KHR_robust_buffer_access_behavior not started
- GL_KHR_robustness 90% done (the ARB variant)
- GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
+ GL_ARB_ES3_1_compatibility not started
+ GL_ARB_clip_control DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_cull_distance in progress (Tobias)
+ GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600, radeonsi)
+ GL_ARB_direct_state_access DONE (all drivers)
+ GL_ARB_get_texture_sub_image DONE (all drivers)
+ GL_ARB_shader_texture_image_samples DONE (i965, nv50, nvc0, r600, radeonsi)
+ GL_ARB_texture_barrier DONE (i965, nv50, nvc0, r600, radeonsi)
+ GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful)
+ GL_KHR_robust_buffer_access_behavior not started
+ GL_KHR_robustness 90% done (the ARB variant)
+ GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
These are the extensions cherry-picked to make GLES 3.1
GLES3.1, GLSL ES 3.1
- GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
- GL_ARB_compute_shader DONE (i965)
- GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
- GL_ARB_framebuffer_no_attachments DONE (i965)
- GL_ARB_program_interface_query DONE (all drivers)
- GL_ARB_shader_atomic_counters DONE (i965, nvc0)
- GL_ARB_shader_image_load_store DONE (i965)
- GL_ARB_shader_image_size DONE (i965)
- GL_ARB_shader_storage_buffer_object DONE (i965, nvc0)
- GL_ARB_shading_language_packing DONE (all drivers)
- GL_ARB_separate_shader_objects DONE (all drivers)
- GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- Multisample textures (GL_ARB_texture_multisample) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
- GL_ARB_vertex_attrib_binding DONE (all drivers)
- GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi)
- GS5 Packing/bitfield/conversion functions DONE (i965, nvc0, r600, radeonsi)
- GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
+ GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
+ GL_ARB_compute_shader DONE (i965)
+ GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
+ GL_ARB_framebuffer_no_attachments DONE (i965)
+ GL_ARB_program_interface_query DONE (all drivers)
+ GL_ARB_shader_atomic_counters DONE (i965, nvc0)
+ GL_ARB_shader_image_load_store DONE (i965)
+ GL_ARB_shader_image_size DONE (i965)
+ GL_ARB_shader_storage_buffer_object DONE (i965, nvc0)
+ GL_ARB_shading_language_packing DONE (all drivers)
+ GL_ARB_separate_shader_objects DONE (all drivers)
+ GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ Multisample textures (GL_ARB_texture_multisample) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
+ GL_ARB_vertex_attrib_binding DONE (all drivers)
+ GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi)
+ GS5 Packing/bitfield/conversion functions DONE (i965, nvc0, r600, radeonsi)
+ GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
Additional functionality not covered above:
- glMemoryBarrierByRegion DONE
- glGetTexLevelParameter[fi]v - needs updates DONE
+ glMemoryBarrierByRegion DONE
+ glGetTexLevelParameter[fi]v - needs updates DONE
glGetBooleani_v - restrict to GLES enums
- gl_HelperInvocation support DONE (i965, nvc0, r600)
+ gl_HelperInvocation support DONE (i965, nvc0, r600)
GLES3.2, GLSL ES 3.2
- GL_EXT_color_buffer_float DONE (all drivers)
- GL_KHR_blend_equation_advanced not started
- GL_KHR_debug DONE (all drivers)
- GL_KHR_robustness 90% done (the ARB variant)
- GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+)
- GL_OES_copy_image not started (based on GL_ARB_copy_image, which is done for some drivers)
- GL_OES_draw_buffers_indexed not started
- GL_OES_draw_elements_base_vertex DONE (all drivers)
- GL_OES_geometry_shader started (Marta)
- GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5)
- GL_OES_primitive_bounding box not started
- GL_OES_sample_shading not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
- GL_OES_sample_variables not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
- GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store)
- GL_OES_shader_io_blocks not started (based on parts of GLSL 1.50, which is done)
- GL_OES_shader_multisample_interpolation not started (based on parts of GL_ARB_gpu_shader5, which is done)
- GL_OES_tessellation_shader not started (based on GL_ARB_tessellation_shader, which is done for some drivers)
- GL_OES_texture_border_clamp DONE (all drivers)
- GL_OES_texture_buffer not started (based on GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, and GL_ARB_texture_buffer_object_rgb32 that are all done)
- GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers)
- GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8)
- GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample)
+ GL_EXT_color_buffer_float DONE (all drivers)
+ GL_KHR_blend_equation_advanced not started
+ GL_KHR_debug DONE (all drivers)
+ GL_KHR_robustness 90% done (the ARB variant)
+ GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+)
+ GL_OES_copy_image not started (based on GL_ARB_copy_image, which is done for some drivers)
+ GL_OES_draw_buffers_indexed not started
+ GL_OES_draw_elements_base_vertex DONE (all drivers)
+ GL_OES_geometry_shader started (Marta)
+ GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5)
+ GL_OES_primitive_bounding box not started
+ GL_OES_sample_shading not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
+ GL_OES_sample_variables not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
+ GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store)
+ GL_OES_shader_io_blocks not started (based on parts of GLSL 1.50, which is done)
+ GL_OES_shader_multisample_interpolation not started (based on parts of GL_ARB_gpu_shader5, which is done)
+ GL_OES_tessellation_shader not started (based on GL_ARB_tessellation_shader, which is done for some drivers)
+ GL_OES_texture_border_clamp DONE (all drivers)
+ GL_OES_texture_buffer not started (based on GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, and GL_ARB_texture_buffer_object_rgb32 that are all done)
+ GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers)
+ GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8)
+ GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample)
More info about these features and the work involved can be found at
http://dri.freedesktop.org/wiki/MissingFunctionality
--
cgit v1.2.3
From f5d47dd428c8f7f5b4df08ee15496554ef19d50d Mon Sep 17 00:00:00 2001
From: Romain Failliot
Date: Tue, 15 Mar 2016 16:14:10 -0400
Subject: docs: Renormalize some extensions.
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
This fixes some exceptions I have to deal with in mesamatrix.net.
The extensions GL_ARB_texture_buffer_object had a comment between "DONE"
and the brackets.
And the extension GL_KHR_robustness (in GL 4.5 and GLES 3.1) was using
"90% done" instead of "in progress". The "90% done" is still here
though, but as an extension comment.
Reviewed-by: Nicolai Hähnle
---
docs/GL3.txt | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
(limited to 'docs')
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 17522d53ad1..49ba7d7f5a1 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -72,7 +72,7 @@ GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
Buffer copying (GL_ARB_copy_buffer) DONE ()
Primitive restart (GL_NV_primitive_restart) DONE ()
16 vertex texture image units DONE ()
- Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts ()
+ Texture buffer objs (GL_ARB_texture_buffer_object) DONE (for OpenGL 3.1 contexts)
Rectangular textures (GL_ARB_texture_rectangle) DONE ()
Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE ()
Signed normalized textures (GL_EXT_texture_snorm) DONE ()
@@ -219,7 +219,7 @@ GL 4.5, GLSL 4.50:
GL_ARB_texture_barrier DONE (i965, nv50, nvc0, r600, radeonsi)
GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful)
GL_KHR_robust_buffer_access_behavior not started
- GL_KHR_robustness 90% done (the ARB variant)
+ GL_KHR_robustness not started (90% done with the ARB variant)
GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
These are the extensions cherry-picked to make GLES 3.1
@@ -254,7 +254,7 @@ GLES3.2, GLSL ES 3.2
GL_EXT_color_buffer_float DONE (all drivers)
GL_KHR_blend_equation_advanced not started
GL_KHR_debug DONE (all drivers)
- GL_KHR_robustness 90% done (the ARB variant)
+ GL_KHR_robustness not started (90% done with the ARB variant)
GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+)
GL_OES_copy_image not started (based on GL_ARB_copy_image, which is done for some drivers)
GL_OES_draw_buffers_indexed not started
--
cgit v1.2.3
From 151724159d00dac4fa0ebddc76389e3e6412fb5b Mon Sep 17 00:00:00 2001
From: Romain Failliot
Date: Tue, 15 Mar 2016 16:14:11 -0400
Subject: docs: Renormalize older extensions.
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
For older extensions, there is an explanation first and the extension
name in brackets, like that:
Clamping controls (GL_ARB_color_buffer_float)
I inverted that so we have the extension first and then the explanation
in brackets, like that:
GL_ARB_color_buffer_float (Clamping controls)
It will help me later to parse the few extensions that use this syntax:
all drivers that support
Reviewed-by: Nicolai Hähnle
---
docs/GL3.txt | 52 ++++++++++++++++++++++++++--------------------------
1 file changed, 26 insertions(+), 26 deletions(-)
(limited to 'docs')
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 49ba7d7f5a1..3058996ad16 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -36,24 +36,24 @@ Feature Status
GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
glBindFragDataLocation, glGetFragDataLocation DONE
- Conditional rendering (GL_NV_conditional_render) DONE ()
- Map buffer subranges (GL_ARB_map_buffer_range) DONE ()
- Clamping controls (GL_ARB_color_buffer_float) DONE ()
- Float textures, renderbuffers (GL_ARB_texture_float) DONE ()
+ GL_NV_conditional_render (Conditional rendering) DONE ()
+ GL_ARB_map_buffer_range (Map buffer subranges) DONE ()
+ GL_ARB_color_buffer_float (Clamping controls) DONE ()
+ GL_ARB_texture_float (Float textures, renderbuffers) DONE ()
GL_EXT_packed_float DONE ()
GL_EXT_texture_shared_exponent DONE ()
- Float depth buffers (GL_ARB_depth_buffer_float) DONE ()
- Framebuffer objects (GL_ARB_framebuffer_object) DONE ()
+ GL_ARB_depth_buffer_float (Float depth buffers) DONE ()
+ GL_ARB_framebuffer_object (Framebuffer objects) DONE ()
GL_ARB_half_float_pixel DONE (all drivers)
GL_ARB_half_float_vertex DONE ()
GL_EXT_texture_integer DONE ()
GL_EXT_texture_array DONE ()
- Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE ()
+ GL_EXT_draw_buffers2 (Per-buffer blend and masks) DONE ()
GL_EXT_texture_compression_rgtc DONE ()
GL_ARB_texture_rg DONE ()
- Transform feedback (GL_EXT_transform_feedback) DONE ()
- Vertex array objects (GL_ARB_vertex_array_object) DONE ()
- sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE ()
+ GL_EXT_transform_feedback (Transform feedback) DONE ()
+ GL_ARB_vertex_array_object (Vertex array objects) DONE ()
+ GL_EXT_framebuffer_sRGB (sRGB framebuffer format) DONE ()
glClearBuffer commands DONE
glGetStringi command DONE
glTexParameterI, glGetTexParameterI commands DONE
@@ -68,28 +68,28 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
Forward compatible context support/deprecations DONE ()
- Instanced drawing (GL_ARB_draw_instanced) DONE ()
- Buffer copying (GL_ARB_copy_buffer) DONE ()
- Primitive restart (GL_NV_primitive_restart) DONE ()
+ GL_ARB_draw_instanced (Instanced drawing) DONE ()
+ GL_ARB_copy_buffer (Buffer copying) DONE ()
+ GL_NV_primitive_restart (Primitive restart) DONE ()
16 vertex texture image units DONE ()
- Texture buffer objs (GL_ARB_texture_buffer_object) DONE (for OpenGL 3.1 contexts)
- Rectangular textures (GL_ARB_texture_rectangle) DONE ()
- Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE ()
- Signed normalized textures (GL_EXT_texture_snorm) DONE ()
+ GL_ARB_texture_buffer_object (Texture buffer objs) DONE (for OpenGL 3.1 contexts)
+ GL_ARB_texture_rectangle (Rectangular textures) DONE ()
+ GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE ()
+ GL_EXT_texture_snorm (Signed normalized textures) DONE ()
GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
Core/compatibility profiles DONE
Geometry shaders DONE ()
- BGRA vertex order (GL_ARB_vertex_array_bgra) DONE ()
- Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE ()
- Frag shader coord (GL_ARB_fragment_coord_conventions) DONE ()
- Provoking vertex (GL_ARB_provoking_vertex) DONE ()
- Seamless cubemaps (GL_ARB_seamless_cube_map) DONE ()
- Multisample textures (GL_ARB_texture_multisample) DONE ()
- Frag depth clamp (GL_ARB_depth_clamp) DONE ()
- Fence objects (GL_ARB_sync) DONE ()
+ GL_ARB_vertex_array_bgra (BGRA vertex order) DONE ()
+ GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE ()
+ GL_ARB_fragment_coord_conventions (Frag shader coord) DONE ()
+ GL_ARB_provoking_vertex (Provoking vertex) DONE ()
+ GL_ARB_seamless_cube_map (Seamless cubemaps) DONE ()
+ GL_ARB_texture_multisample (Multisample textures) DONE ()
+ GL_ARB_depth_clamp (Frag depth clamp) DONE ()
+ GL_ARB_sync (Fence objects) DONE ()
GLX_ARB_create_context_profile DONE
@@ -237,7 +237,7 @@ GLES3.1, GLSL ES 3.1
GL_ARB_shading_language_packing DONE (all drivers)
GL_ARB_separate_shader_objects DONE (all drivers)
GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- Multisample textures (GL_ARB_texture_multisample) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_texture_multisample (Multisample textures) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
GL_ARB_vertex_attrib_binding DONE (all drivers)
GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi)
--
cgit v1.2.3
From 7a712e64d6d59c3543fd307f9e029ad0886be622 Mon Sep 17 00:00:00 2001
From: "Juan A. Suarez Romero"
Date: Fri, 18 Mar 2016 17:29:55 +0100
Subject: doc: add 'vec4' option in INTEL_DEBUG
Reviewed-by: Iago Toral Quiroga
---
docs/envvars.html | 1 +
1 file changed, 1 insertion(+)
(limited to 'docs')
diff --git a/docs/envvars.html b/docs/envvars.html
index 06aa0ac9369..e21b7c1aaa0 100644
--- a/docs/envvars.html
+++ b/docs/envvars.html
@@ -163,6 +163,7 @@ See the Xlib software driver page for details.
blorp - emit messages about the blorp operations (blits & clears)
nodualobj - suppress generation of dual-object geometry shader code
optimizer - dump shader assembly to files at each optimization pass and iteration that make progress
+ vec4 - force vec4 mode in vertex shader
--
cgit v1.2.3
From 8f45691cdaedd5e743c11fbd8ae71c192644f715 Mon Sep 17 00:00:00 2001
From: Iago Toral Quiroga
Date: Fri, 18 Mar 2016 08:39:23 +0100
Subject: doc: document spilling options accepted by INTEL_DEBUG
Reviewed-by: Jordan Justen
---
docs/envvars.html | 2 ++
1 file changed, 2 insertions(+)
(limited to 'docs')
diff --git a/docs/envvars.html b/docs/envvars.html
index e21b7c1aaa0..253aaf26dcd 100644
--- a/docs/envvars.html
+++ b/docs/envvars.html
@@ -164,6 +164,8 @@ See the Xlib software driver page for details.
nodualobj - suppress generation of dual-object geometry shader code
optimizer - dump shader assembly to files at each optimization pass and iteration that make progress
vec4 - force vec4 mode in vertex shader
+ spill_fs - force spilling of all registers in the scalar backend (useful to debug spilling code)
+ spill_vec4 - force spilling of all registers in the vec4 backend (useful to debug spilling code)
--
cgit v1.2.3
From b74784638df4c6b1d25aa04044946e380ee61c28 Mon Sep 17 00:00:00 2001
From: Nicolai Hähnle
Date: Tue, 15 Mar 2016 13:08:21 -0500
Subject: docs: mark GL_ARB_shader_image_load_store/_size as done for radeonsi
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
Reviewed-by: Marek Olšák
---
docs/GL3.txt | 4 ++--
docs/relnotes/11.3.0.html | 2 ++
2 files changed, 4 insertions(+), 2 deletions(-)
(limited to 'docs')
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 3058996ad16..89cc6620328 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -154,7 +154,7 @@ GL 4.2, GLSL 4.20:
GL_ARB_texture_storage DONE (all drivers)
GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_shader_image_load_store DONE (i965)
+ GL_ARB_shader_image_load_store DONE (i965, radeonsi)
GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
GL_ARB_shading_language_packing DONE (all drivers)
@@ -178,7 +178,7 @@ GL 4.3, GLSL 4.30:
GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_program_interface_query DONE (all drivers)
GL_ARB_robust_buffer_access_behavior not started
- GL_ARB_shader_image_size DONE (i965)
+ GL_ARB_shader_image_size DONE (i965, radeonsi)
GL_ARB_shader_storage_buffer_object DONE (i965, nvc0)
GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe)
diff --git a/docs/relnotes/11.3.0.html b/docs/relnotes/11.3.0.html
index c31296ef9b1..04564a8f680 100644
--- a/docs/relnotes/11.3.0.html
+++ b/docs/relnotes/11.3.0.html
@@ -46,6 +46,8 @@ Note: some of the new features are only available with certain drivers.
- GL_ARB_internalformat_query2 on i965
- GL_ARB_shader_atomic_counter_ops on nvc0
+- GL_ARB_shader_image_load_store on radeonsi
+- GL_ARB_shader_image_size on radeonsi
- GL_OES_texture_border_clamp and GL_EXT_texture_border_clamp on all drivers that support GL_ARB_texture_border_clamp
- GL_OES_shader_image_atomic on all drivers that support GL_ARB_shader_image_load_store
--
cgit v1.2.3
From ee7c8b98047f808baadb0704b1cc7eb02b510b98 Mon Sep 17 00:00:00 2001
From: Dave Airlie
Date: Fri, 4 Mar 2016 12:33:46 +1000
Subject: st/mesa: add support for internalformat query2.
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
Add code to handle GL_INTERNALFORMAT_PREFERRED.
Add code to deal with GL_RENDERBUFFER being passes into ChooseTextureFormat.
Reviewed-by: Alejandro Piñeiro
Signed-off-by: Dave Airlie
---
docs/GL3.txt | 2 +-
src/mesa/state_tracker/st_extensions.c | 1 +
src/mesa/state_tracker/st_format.c | 54 +++++++++++++++++++++++++++-------
3 files changed, 46 insertions(+), 11 deletions(-)
(limited to 'docs')
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 89cc6620328..88c14c4c67d 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -173,7 +173,7 @@ GL 4.3, GLSL 4.30:
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
GL_ARB_fragment_layer_viewport DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
GL_ARB_framebuffer_no_attachments DONE (i965)
- GL_ARB_internalformat_query2 DONE (i965)
+ GL_ARB_internalformat_query2 DONE (all drivers)
GL_ARB_invalidate_subdata DONE (all drivers)
GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_program_interface_query DONE (all drivers)
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 988e9049a20..2fdaba073a2 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -790,6 +790,7 @@ void st_init_extensions(struct pipe_screen *screen,
extensions->ARB_fragment_shader = GL_TRUE;
extensions->ARB_half_float_vertex = GL_TRUE;
extensions->ARB_internalformat_query = GL_TRUE;
+ extensions->ARB_internalformat_query2 = GL_TRUE;
extensions->ARB_map_buffer_range = GL_TRUE;
extensions->ARB_texture_border_clamp = GL_TRUE; /* XXX temp */
extensions->ARB_texture_cube_map = GL_TRUE;
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index 161c7678236..4b5f8199c6c 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -2201,7 +2201,15 @@ st_ChooseTextureFormat(struct gl_context *ctx, GLenum target,
enum pipe_format pFormat;
mesa_format mFormat;
unsigned bindings;
- enum pipe_texture_target pTarget = gl_target_to_pipe(target);
+ bool is_renderbuffer = false;
+ enum pipe_texture_target pTarget;
+
+ if (target == GL_RENDERBUFFER) {
+ pTarget = PIPE_TEXTURE_2D;
+ is_renderbuffer = true;
+ } else {
+ pTarget = gl_target_to_pipe(target);
+ }
if (target == GL_TEXTURE_1D || target == GL_TEXTURE_1D_ARRAY) {
/* We don't do compression for these texture targets because of
@@ -2219,7 +2227,7 @@ st_ChooseTextureFormat(struct gl_context *ctx, GLenum target,
bindings = PIPE_BIND_SAMPLER_VIEW;
if (_mesa_is_depth_or_stencil_format(internalFormat))
bindings |= PIPE_BIND_DEPTH_STENCIL;
- else if (internalFormat == 3 || internalFormat == 4 ||
+ else if (is_renderbuffer || internalFormat == 3 || internalFormat == 4 ||
internalFormat == GL_RGB || internalFormat == GL_RGBA ||
internalFormat == GL_RGB8 || internalFormat == GL_RGBA8 ||
internalFormat == GL_BGRA ||
@@ -2252,19 +2260,21 @@ st_ChooseTextureFormat(struct gl_context *ctx, GLenum target,
if (pFormat != PIPE_FORMAT_NONE)
return st_pipe_format_to_mesa_format(pFormat);
- /* try choosing format again, this time without render target bindings */
- pFormat = st_choose_matching_format(st, PIPE_BIND_SAMPLER_VIEW,
- format, type,
- ctx->Unpack.SwapBytes);
- if (pFormat != PIPE_FORMAT_NONE)
- return st_pipe_format_to_mesa_format(pFormat);
+ if (!is_renderbuffer) {
+ /* try choosing format again, this time without render target bindings */
+ pFormat = st_choose_matching_format(st, PIPE_BIND_SAMPLER_VIEW,
+ format, type,
+ ctx->Unpack.SwapBytes);
+ if (pFormat != PIPE_FORMAT_NONE)
+ return st_pipe_format_to_mesa_format(pFormat);
+ }
}
}
pFormat = st_choose_format(st, internalFormat, format, type,
pTarget, 0, bindings, ctx->Mesa_DXTn);
- if (pFormat == PIPE_FORMAT_NONE) {
+ if (pFormat == PIPE_FORMAT_NONE && !is_renderbuffer) {
/* try choosing format again, this time without render target bindings */
pFormat = st_choose_format(st, internalFormat, format, type,
pTarget, 0, PIPE_BIND_SAMPLER_VIEW,
@@ -2342,6 +2352,7 @@ void
st_QueryInternalFormat(struct gl_context *ctx, GLenum target,
GLenum internalFormat, GLenum pname, GLint *params)
{
+ struct st_context *st = st_context(ctx);
/* The API entry-point gives us a temporary params buffer that is non-NULL
* and guaranteed to have at least 16 elements.
*/
@@ -2359,7 +2370,30 @@ st_QueryInternalFormat(struct gl_context *ctx, GLenum target,
params[0] = (GLint) num_samples;
break;
}
-
+ case GL_INTERNALFORMAT_PREFERRED: {
+ params[0] = GL_NONE;
+
+ /* We need to resolve an internal format that is compatible with
+ * the passed internal format, and optimal to the driver. By now,
+ * we just validate that the passed internal format is supported by
+ * the driver, and if so return the same internal format, otherwise
+ * return GL_NONE.
+ */
+ uint usage;
+ if (_mesa_is_depth_or_stencil_format(internalFormat))
+ usage = PIPE_BIND_DEPTH_STENCIL;
+ else
+ usage = PIPE_BIND_RENDER_TARGET;
+ enum pipe_format pformat = st_choose_format(st,
+ internalFormat,
+ GL_NONE,
+ GL_NONE,
+ PIPE_TEXTURE_2D, 1,
+ usage, FALSE);
+ if (pformat)
+ params[0] = internalFormat;
+ break;
+ }
default:
/* For the rest of the pnames, we call back the Mesa's default
* function for drivers that don't implement ARB_internalformat_query2.
--
cgit v1.2.3
From 1e8435ce0cce671024ebf9c5465ea8bdcb563b69 Mon Sep 17 00:00:00 2001
From: Dave Airlie
Date: Tue, 22 Mar 2016 09:53:47 +1000
Subject: docs/relnotes: update ARB_internalformat_query2 status.
Signed-off-by: Dave Airlie
---
docs/relnotes/11.3.0.html | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
(limited to 'docs')
diff --git a/docs/relnotes/11.3.0.html b/docs/relnotes/11.3.0.html
index 04564a8f680..acd8e11e3fc 100644
--- a/docs/relnotes/11.3.0.html
+++ b/docs/relnotes/11.3.0.html
@@ -44,7 +44,7 @@ Note: some of the new features are only available with certain drivers.
-- GL_ARB_internalformat_query2 on i965
+- GL_ARB_internalformat_query2 on all drivers
- GL_ARB_shader_atomic_counter_ops on nvc0
- GL_ARB_shader_image_load_store on radeonsi
- GL_ARB_shader_image_size on radeonsi
--
cgit v1.2.3
From 9a6da49371d38cfda782873f73bcd39a0be999ff Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Wed, 23 Mar 2016 12:55:45 -0600
Subject: docs: use latest libDRM version
Signed-off-by: Brian Paul
---
docs/install.html | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
(limited to 'docs')
diff --git a/docs/install.html b/docs/install.html
index ae911d5347b..8b349c40b9d 100644
--- a/docs/install.html
+++ b/docs/install.html
@@ -73,8 +73,7 @@ The following are required for DRI-based hardware acceleration with Mesa:
-
dri2proto version 2.6 or later
-
- libDRM
-version 2.4.33 or later
+
- libDRM latest version
- Xorg server version 1.5 or later
- Linux 2.6.28 or later
--
cgit v1.2.3