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authorSamuel Pitoiset <[email protected]>2019-10-14 11:27:32 +0200
committerSamuel Pitoiset <[email protected]>2019-10-18 16:55:58 +0200
commit7c50214aab0b590059fea15e4b7550cfa99855c2 (patch)
treefabebac160fea7a5b9daf582a47490a5aa972318 /docs/relnotes
parent2c2aaf275c1edba38c552ac74de4d46bb2ebfbe8 (diff)
radv: implement VK_KHR_shader_float_controls
This exposes what's required for DX and this is what we already configure. The driver flushes denorms for FP32 and preserves them for FP16/FP64. Note that we can't allow both preserving and flushing denorms because this won't work for merged shaders. This will require LLVM to update the float mode register to make it work. Only enabled on GFX8+ with the LLVM path because it's untested on previous chips and ACO doesn't support it. This extension is required for SPIRV 1.4. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'docs/relnotes')
-rw-r--r--docs/relnotes/new_features.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/relnotes/new_features.txt b/docs/relnotes/new_features.txt
index 2f7944e929c..1e146b4b06a 100644
--- a/docs/relnotes/new_features.txt
+++ b/docs/relnotes/new_features.txt
@@ -4,7 +4,7 @@ GL_EXT_demote_to_helper_invocation on iris, i965.
OpenGL 4.6 on i965, iris.
VK_ANDROID_external_memory_android_hardware_buffer on RADV.
VK_KHR_shader_clock on Intel, RADV.
-VK_KHR_shader_float_controls on Intel.
+VK_KHR_shader_float_controls on Intel, RADV.
VK_KHR_spirv_1_4 on Intel.
VK_EXT_shader_subgroup_ballot on Intel.
VK_EXT_shader_subgroup_vote on Intel.