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authorEmil Velikov <[email protected]>2013-04-12 12:41:49 +0100
committerBrian Paul <[email protected]>2013-04-17 08:48:14 -0600
commit5fd3b3b0857fc96b5e53a9a8bc3f11ddb3dc0ff7 (patch)
tree41f22058fe4ec46284d8e646e6ca62b268249fdd /docs/relnotes/7.4.3.html
parent50b3fc6204a28881f625605f988cb0866ae6a6a5 (diff)
docs: restructure release notes into separate folder
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 7.4.3 Release Notes / 19 June 2009</h1>
+
+<p>
+Mesa 7.4.3 is a stable development release fixing bugs since the 7.4.2 release.
+</p>
+<p>
+Mesa 7.4.3 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="../install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+34c5a6c47ed51f31c4fa36e269831352 MesaLib-7.4.3.tar.gz
+70a983ba3deaa8bd63b18bbab283f698 MesaLib-7.4.3.tar.bz2
+34f21b3205b271d575030aa98a2dda51 MesaLib-7.4.3.zip
+56752b7adede212e6097afb10d0c0d59 MesaDemos-7.4.3.tar.gz
+8ffa51c4833b1e298300a005e2d7ca2a MesaDemos-7.4.3.tar.bz2
+0037d24d41400d6fb9800ae55b8c863f MesaDemos-7.4.3.zip
+20e24f6692c0c90e7e3b220f79c4108d MesaGLUT-7.4.3.tar.gz
+03a4beeef74fc5ef0b1d6d04710e5a8a MesaGLUT-7.4.3.tar.bz2
+273788230adbdb9d57371309adedcf5f MesaGLUT-7.4.3.zip
+</pre>
+
+
+<h2>Bug fixes</h2>
+<ul>
+<li>Fixed texture object reference counting bug (bug 21756)
+<li>Allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT point
+ (SF bug 2793846)
+<li>Added missing glGet case for GL_VERTEX_ARRAY_BINDING_APPLE
+<li>Fixed some OSMesa build issues
+<li>Fixed a vertex buffer object crash
+<li>Fixed broken glTexImage3D() when image type = GL_BITMAP
+<li>Fixed some GLSL preprocessor bugs
+<li>Fixed framebuffer mem leak in i945/i965 DRI drivers
+<li>Fixed texture coordinate repeat bug in swrast (bug 21872)
+<li>Fixed incorrect viewport clamping (lower bound is zero, not one)
+<li>GLX fix for glean's makeCurrent test case
+</ul>
+
+
+
+<h2>Driver Status</h2>
+
+<pre>
+Driver Status
+---------------------- ----------------------
+DRI drivers varies with the driver
+XMesa/GLX (on Xlib) implements OpenGL 2.1
+OSMesa (off-screen) implements OpenGL 2.1
+Windows/Win32 implements OpenGL 2.1
+Glide (3dfx Voodoo1/2) implements OpenGL 1.3
+SVGA unsupported
+Wind River UGL unsupported
+DJGPP unsupported
+GGI unsupported
+BeOS unsupported
+Allegro unsupported
+D3D unsupported
+</pre>
+
+</div>
+</body>
+</html>