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authorGlenn Kennard <[email protected]>2015-02-24 15:59:16 +0100
committerMarek Olšák <[email protected]>2015-02-24 21:21:04 +0100
commitd80701df8af4a5d74c4f4eb09a4b3cef6970104b (patch)
tree7c8eec19f14608872e5c22f75c648ee901a6a4f1 /docs/relnotes/10.6.0.html
parentdd70e786747f7e4800f4bba245373c5ffa3baeee (diff)
r600g: Implement GL_ARB_draw_indirect for EG/CM
Requires Evergreen/Cayman and radeon kernel module 2.41.0 or newer. Expected piglit fails due to hardware limitations: * arb_draw_indirect-draw-arrays-prim-restart Restarts not applied for DrawArrays commands * arb_draw_indirect-vertexid Base vertex offset is not included in vertex id Marek: bump vgt_state num_dw by 3 (= space needed for one register write) Signed-off-by: Glenn Kennard <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
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diff --git a/docs/relnotes/10.6.0.html b/docs/relnotes/10.6.0.html
index 056d3b00def..ceeca07ff38 100644
--- a/docs/relnotes/10.6.0.html
+++ b/docs/relnotes/10.6.0.html
@@ -49,6 +49,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_gpu_shader_fp64 on nvc0, softpipe</li>
<li>GL_ARB_instanced_arrays on freedreno</li>
<li>GL_ARB_pipeline_statistics_query on i965, nv50, nvc0, r600, radeonsi, softpipe</li>
+<li>GL_ARB_draw_indirect, GL_ARB_multi_draw_indirect on r600</li>
</ul>
<h2>Bug fixes</h2>