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authorDave Airlie <[email protected]>2017-04-21 03:38:05 +0100
committerDave Airlie <[email protected]>2017-04-27 05:18:52 +0100
commitf205e19e4f8e60ef74aab804a73ba6c2f3904a6c (patch)
treef91c435e5985f9f91906447f5e214569d402e340 /docs/index.html
parente2659176cef99f5761c01aebe992a75a7aea842f (diff)
radv/ac: eliminate unused vertex shader outputs. (v2)
This is ported from radeonsi, and I can see at least one Talos shader drops an export due to this, and saves some VGPR usage. v2: use shared code. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
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