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authorMichel Dänzer <[email protected]>2006-09-28 14:07:12 +0000
committerMichel Dänzer <[email protected]>2006-09-28 14:07:12 +0000
commitc2f1a1857e553f4d11fc0715bb586f69ac147df0 (patch)
treef5f5df3cba64993e27dba88a48c48021f8d7eb25 /docs/index.html
parent7585fc989de1eabe7b978226b8750f912f06778c (diff)
i915: Attempt to schedule buffer swap on target vertical blank when possible.
This has some advantages over the traditional way of first waiting for the target vertical blank and then emitting the buffer swap, e.g. * glXSwapBuffers returns immediately, only the next time the driver needs the hardware lock will it block until the target vertical blank. This should allow applications that don't intermix rendering and other processing to start processing for the next frame right away. * It's less likely to produce tearing.
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