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author | Eric Engestrom <[email protected]> | 2017-09-08 11:57:26 +0100 |
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committer | Eric Engestrom <[email protected]> | 2017-09-12 13:53:12 +0100 |
commit | 717fb6e4be9891cf77bb7ab43bda53ed62de747b (patch) | |
tree | 068506017547c6f09efc255dd225e16af96ed741 /docs/envvars.html | |
parent | d2768a397d6fb8a094765adf428726e323a0ae03 (diff) |
glx: turn LIBGL_NO_DRAWARRAYS into a boolean
Instead of setting based on set/unset, allow users to use boolean values.
In the docs, use `NO_DRAWARRAYS=true` instead of `NO_DRAWARRAYS=1` as it's
clearer IMO.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'docs/envvars.html')
-rw-r--r-- | docs/envvars.html | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/envvars.html b/docs/envvars.html index 89563e36361..45e45eb0c9f 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -31,7 +31,7 @@ sometimes be useful for debugging end-user issues. <li>LIBGL_DRIVERS_PATH - colon-separated list of paths to search for DRI drivers <li>LIBGL_ALWAYS_INDIRECT - if set to `true`, forces an indirect rendering context/connection. <li>LIBGL_ALWAYS_SOFTWARE - if set to `true`, always use software rendering -<li>LIBGL_NO_DRAWARRAYS - if set do not use DrawArrays GLX protocol (for debugging) +<li>LIBGL_NO_DRAWARRAYS - if set to `true`, do not use DrawArrays GLX protocol (for debugging) <li>LIBGL_SHOW_FPS - print framerate to stdout based on the number of glXSwapBuffers calls per second. <li>LIBGL_DRI3_DISABLE - disable DRI3 if set to `true`. |