aboutsummaryrefslogtreecommitdiffstats
path: root/docs/contents.html
diff options
context:
space:
mode:
authorRafael Antognolli <[email protected]>2019-03-27 13:09:34 -0700
committerRafael Antognolli <[email protected]>2019-04-02 15:26:33 -0700
commit26606672847501b93a4b070165fc23d2d845810a (patch)
treeef685ca7dd67a1b2038015443552072d77a76ed9 /docs/contents.html
parent6a02873687f76c08bf4788d2905b9b8abeee2ba7 (diff)
iris/gen8: Re-emit the SURFACE_STATE if the clear color changed.
The swizzle for rendering surfaces is always identity. So when we are doing the fast clear, we don't have enough information to store the clear color OR'ed with the Shader Channel Select bits for the dword in the SURFACE_STATE. Instead of trying to patch up the SURFACE_STATE correctly later, by reading the color from the clear color state buffer and then doing all the operations to store it, let's just re-emit the whole SURFACE_STATE. That should make things way simpler on gen8, and we can still use the clear color state buffer for gen9+. Fixes: a8b5ea8ef015ed4a "iris: Add function to update clear color in surface state." Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'docs/contents.html')
0 files changed, 0 insertions, 0 deletions