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authorDaniel Borca <[email protected]>2004-12-20 08:09:25 +0000
committerDaniel Borca <[email protected]>2004-12-20 08:09:25 +0000
commit00b7aba5678c4aefadbefba679f97ebc854a858c (patch)
tree95ce66304aa2813a5a9779241a6bfddd2170f113 /docs/README.3DFX
parent0d7da6c3e00b62be901645418c2d525ec7b1a341 (diff)
misc cleanup
Diffstat (limited to 'docs/README.3DFX')
-rw-r--r--docs/README.3DFX14
1 files changed, 9 insertions, 5 deletions
diff --git a/docs/README.3DFX b/docs/README.3DFX
index 24743b310a4..037e8fa7cc6 100644
--- a/docs/README.3DFX
+++ b/docs/README.3DFX
@@ -19,7 +19,7 @@ How to compile:
DJGPP:
Place the Glide3 SDK in the top Mesa directory:
- $(MESA)/glide3/include/*.h
+ $(MESA)/glide3/include/
3dfx.h, g3ext.h, glide.h, glidesys.h, glideutl.h, sst1vid.h
$(MESA)/glide3/lib/
libgld3x.a, libgld3i.a, glide3x.dxe
@@ -29,7 +29,7 @@ DJGPP:
MinGW:
Place the Glide3 SDK in the top Mesa directory:
- $(MESA)/glide3/include/*.h
+ $(MESA)/glide3/include/
3dfx.h, g3ext.h, glide.h, glidesys.h, glideutl.h, sst1vid.h
$(MESA)/glide3/lib/
libglide3x.a, glide3x.dll
@@ -39,9 +39,9 @@ MinGW:
Linux:
Place the Glide3 SDK in /usr/local/glide
- /usr/local/glide/include/*.h
+ /usr/local/glide/include/
3dfx.h, g3ext.h, glide.h, glidesys.h, glideutl.h, sst1vid.h
- /usr/local/glide/lib/*.h
+ /usr/local/glide/lib/
libglide3x.a, libglide3x.so
Type:
make linux-glide
@@ -97,7 +97,7 @@ FX_GLIDE_SWAPPENDINGCOUNT
HW: all
Desc: max # of buffers allowed to build up
Note: (*) (!)
- Value: "0", "1", "2" or "3"
+ Value: "0", "1", "2", "3", "4", "5" or "6"
FX_GLIDE_SWAPINTERVAL
OS: all
HW: all
@@ -185,6 +185,10 @@ MESA_FX_MAXLOD
"9" - 512x512 textures
"10" - 1024x1024 textures
"11" - 2048x2048 textures
+MESA_FX_ALLOW_VP
+ OS: all
+ HW: all
+ Desc: allow vertex program extensions
MESA_GLX_FX
OS: linux
HW: Voodoo1, Rush, Voodoo2