diff options
author | James Zhu <[email protected]> | 2019-02-15 15:33:43 -0500 |
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committer | Leo Liu <[email protected]> | 2019-02-21 13:11:53 -0500 |
commit | eac822eac1d0d682aa199cb039e9df4c53ec5e1e (patch) | |
tree | ba8579510ddd6bfb4bdf49736725fece766eec11 /build-support | |
parent | 20c370c6b16282424f3a2fc3166132c1ed82863a (diff) |
gallium/auxiliary/vl: Fix transparent issue on compute shader with rgba
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109646
Problem 1,4: they are caused by imcomplete blend comute shader
implementation. So Reverts rgba back to frament shader.
Fixes: 9364d66cb7f7 (Add video compositor compute shader render)
Signed-off-by: James Zhu <[email protected]>
Reviewed-by: Leo Liu <[email protected]>
Tested-by: Bruno Milreu <[email protected]>
Diffstat (limited to 'build-support')
0 files changed, 0 insertions, 0 deletions