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authorJames Zhu <[email protected]>2019-02-15 15:33:43 -0500
committerLeo Liu <[email protected]>2019-02-21 13:11:53 -0500
commiteac822eac1d0d682aa199cb039e9df4c53ec5e1e (patch)
treeba8579510ddd6bfb4bdf49736725fece766eec11 /build-support
parent20c370c6b16282424f3a2fc3166132c1ed82863a (diff)
gallium/auxiliary/vl: Fix transparent issue on compute shader with rgba
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109646 Problem 1,4: they are caused by imcomplete blend comute shader implementation. So Reverts rgba back to frament shader. Fixes: 9364d66cb7f7 (Add video compositor compute shader render) Signed-off-by: James Zhu <[email protected]> Reviewed-by: Leo Liu <[email protected]> Tested-by: Bruno Milreu <[email protected]>
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