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authorJason Ekstrand <[email protected]>2015-10-08 18:36:27 -0700
committerJason Ekstrand <[email protected]>2015-10-15 07:31:09 -0700
commitb705005584730cff75f5bbe057832d8b1106124a (patch)
tree34b8b974d23a0694cb82c9f67fe14ed05efead4c /VERSION
parenteb893c220c8af9e7400973ce3eca41246379889b (diff)
nir/glsl: Use shader_prog->Name for naming the NIR shader
This has the better name to use. Aparently, sh->Name is usually 0. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Neil Roberts <[email protected]>
Diffstat (limited to 'VERSION')
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