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author | Jason Ekstrand <[email protected]> | 2015-10-08 18:36:27 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2015-10-15 07:31:09 -0700 |
commit | b705005584730cff75f5bbe057832d8b1106124a (patch) | |
tree | 34b8b974d23a0694cb82c9f67fe14ed05efead4c /VERSION | |
parent | eb893c220c8af9e7400973ce3eca41246379889b (diff) |
nir/glsl: Use shader_prog->Name for naming the NIR shader
This has the better name to use. Aparently, sh->Name is usually 0.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Neil Roberts <[email protected]>
Diffstat (limited to 'VERSION')
0 files changed, 0 insertions, 0 deletions