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author | Brian Paul <[email protected]> | 2015-10-05 08:14:56 -0600 |
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committer | Brian Paul <[email protected]> | 2015-10-08 13:53:33 -0600 |
commit | 7d7dd1871174905dfdd3ca874a09d9d7837ac743 (patch) | |
tree | ad0ddb10b205a163cbd567f18150c3290a23729b /VERSION | |
parent | d61f492aba354283933b5d84e3daacc45a836141 (diff) |
mesa,meta: move gl_texture_object::TargetIndex initializations
Before, we were unconditionally assigning the TargetIndex field in
_mesa_BindTexture(), even if it was already set properly. Now we
initialize TargetIndex wherever we initialize the Target field, in
_mesa_initialize_texture_object(), finish_texture_init(), etc.
v2: also update the meta_copy_image code. In make_view() the
view_tex_obj->Target field was set, but not the TargetIndex field.
Also, remove a second, redundant assignment to view_tex_obj->Target.
Add sanity check assertions too.
Reviewed-by: Anuj Phogat <[email protected]>
Tested-by: Mark Janes <[email protected]>
Diffstat (limited to 'VERSION')
0 files changed, 0 insertions, 0 deletions