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author | Topi Pohjolainen <[email protected]> | 2016-07-06 12:29:41 +0300 |
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committer | Topi Pohjolainen <[email protected]> | 2016-11-25 16:57:06 +0200 |
commit | 71d48d6f42c3ae03b797c25d58f2f1f4dcd8fc29 (patch) | |
tree | 78bb7fd742e2f64d432bc087ece8576fc19fe9a7 /SConstruct | |
parent | b27be186cb9001cd6a062f2179974ef95b273734 (diff) |
i965: Refactor lossless compression state tracking
Essentially this moves fast clear state update away from surface
state setup into brw_postdraw_set_buffers_need_resolve() that gets
called just after draw submission.
Calling intel_miptree_used_for_rendering() can be drop for gen6
and earlier as it is no-op.
v2: Rebased on top current master setting the state in
blorp_surf_for_miptree().
Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions