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author | David Stevens <[email protected]> | 2020-03-05 12:52:38 +0900 |
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committer | David Stevens <[email protected]> | 2020-03-12 11:03:32 +0900 |
commit | 31c420565c713a0398c7b872119acaf4f8dc3978 (patch) | |
tree | c06288db93001c1a95dad9411018fae42a8b92c1 /SConstruct | |
parent | cf5ba9d409bcae3496d094def5c3b199a8847b3c (diff) |
egl/android: set window usage flags
When creating an egl surface from an ANativeWindow, the window's usage
flags need to be set so that buffers are allocated properly.
Signed-off-by: David Stevens <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Lepton Wu <[email protected]>
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions