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author | Eric Anholt <[email protected]> | 2014-08-12 14:57:39 -0700 |
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committer | Eric Anholt <[email protected]> | 2014-09-24 20:49:08 -0700 |
commit | 61cb08ab4fb7bf9266d6c6e70f3fb8cc4b9bb00c (patch) | |
tree | 30d99fb693ee5f6b0d1d621caf147d3d61697a8d /Android.mk | |
parent | ba0c0a186de65869030e80efeab6cf374c0911b9 (diff) |
vc4: Move shader record setup before the draw call.
The flush only happens after both are written, so we can do them in either
order. This will let me compute max_index during the shader record setup.
Diffstat (limited to 'Android.mk')
0 files changed, 0 insertions, 0 deletions