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author | Kyle Brenneman <[email protected]> | 2015-09-28 12:12:05 -0600 |
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committer | Emil Velikov <[email protected]> | 2015-10-02 13:25:05 +0100 |
commit | d35391cfda13afdb19a47003af260e258575ef45 (patch) | |
tree | 4993d6496258da265de24564bf776283cfd33539 /Android.common.mk | |
parent | 798f260a2f553e339d7f5fc5120bb627893dc740 (diff) |
glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)
Add a macro GL_LIB_NAME to hold the filename that configure comes up with
based on the --with-gl-lib-name and --enable-mangling options.
In driOpenDriver, use the GL_LIB_NAME macro instead of hard-coding
"libGL.so.1".
v2: Add an #ifndef/#define for GL_LIB_NAME so that non-autoconf builds will
work.
v3: Fix the library filename in the Makefile.
Signed-off-by: Kyle Brenneman <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Cc: "10.6 11.0" <[email protected]>
Diffstat (limited to 'Android.common.mk')
0 files changed, 0 insertions, 0 deletions