diff options
author | Rob Clark <[email protected]> | 2015-04-10 16:39:30 -0400 |
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committer | Rob Clark <[email protected]> | 2015-04-11 10:43:16 -0400 |
commit | f59613561694cc4a4b81db8a73f8afe893dbacac (patch) | |
tree | 6fb62515559c3a8f3b9aafd771e9b0dbd359816d | |
parent | 58add76791459e023f82eab973719c71779dae9d (diff) |
nir: fix bit of cargo-culting in lower_idiv
I guess I was looking too much at how lower_system_values worked when
writing lower_idiv.
Since ttn wasn't emitting load_var for sysvals and the only drivers
using lower_idiv were using ttn, I think nothing was broken as a result.
But might as well fix this before it becomes a problem.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
-rw-r--r-- | src/glsl/nir/nir_lower_idiv.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/glsl/nir/nir_lower_idiv.c b/src/glsl/nir/nir_lower_idiv.c index c2f08dff375..7b680320783 100644 --- a/src/glsl/nir/nir_lower_idiv.c +++ b/src/glsl/nir/nir_lower_idiv.c @@ -152,6 +152,4 @@ nir_lower_idiv(nir_shader *shader) if (overload->impl) convert_impl(overload->impl); } - - exec_list_make_empty(&shader->system_values); } |