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authorAxel Davy <[email protected]>2015-02-19 20:23:06 +0100
committerAxel Davy <[email protected]>2015-04-29 08:28:11 +0200
commitec411d9b74f9aca941b27fafeae1416df0f9eaec (patch)
tree64cba80acd0c179d93328a9c9e9a37fb843c3ecf
parentb45fa97a22d091a5c9a3d9c9432ff880e79231d6 (diff)
st/nine: Fix NineBaseTexture9_PreLoad
It wasn't uploading the texture when the lod had changed. Signed-off-by: Axel Davy <[email protected]>
-rw-r--r--src/gallium/state_trackers/nine/basetexture9.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/state_trackers/nine/basetexture9.c b/src/gallium/state_trackers/nine/basetexture9.c
index 330827aec37..c9e82f38bab 100644
--- a/src/gallium/state_trackers/nine/basetexture9.c
+++ b/src/gallium/state_trackers/nine/basetexture9.c
@@ -573,7 +573,7 @@ NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This )
{
DBG("This=%p\n", This);
- if (This->managed.dirty && This->base.pool == D3DPOOL_MANAGED)
+ if (This->base.pool == D3DPOOL_MANAGED)
NineBaseTexture9_UploadSelf(This);
}