diff options
author | Mathias Fröhlich <[email protected]> | 2018-02-03 20:25:39 +0100 |
---|---|---|
committer | Mathias Fröhlich <[email protected]> | 2018-02-06 21:20:14 +0100 |
commit | e8a9473d32149ed0f8b9b188652a7ef951324f72 (patch) | |
tree | 97eac570b05d85744e75e90254b8a51879931a5b | |
parent | 236657842b56e08055a4a9be8def8e440de78b58 (diff) |
mesa: Factor out _mesa_disable_vertex_array_attrib.
And use it in the enable code path.
Move _mesa_update_attribute_map_mode into its only remaining file.
Signed-off-by: Mathias Fröhlich <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
-rw-r--r-- | src/mesa/main/arrayobj.h | 26 | ||||
-rw-r--r-- | src/mesa/main/enable.c | 64 | ||||
-rw-r--r-- | src/mesa/main/varray.c | 58 | ||||
-rw-r--r-- | src/mesa/main/varray.h | 7 |
4 files changed, 75 insertions, 80 deletions
diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h index 411ed65c50b..5de74505bb8 100644 --- a/src/mesa/main/arrayobj.h +++ b/src/mesa/main/arrayobj.h @@ -100,32 +100,6 @@ _mesa_vao_attribute_map[ATTRIBUTE_MAP_MODE_MAX][VERT_ATTRIB_MAX]; /** - * Depending on the position and generic0 attributes enable flags select - * the one that is used for both attributes. - * The generic0 attribute takes precedence. - */ -static inline void -_mesa_update_attribute_map_mode(const struct gl_context *ctx, - struct gl_vertex_array_object *vao) -{ - /* - * There is no need to change the mapping away from the - * identity mapping if we are not in compat mode. - */ - if (ctx->API != API_OPENGL_COMPAT) - return; - /* The generic0 attribute superseeds the position attribute */ - const GLbitfield enabled = vao->_Enabled; - if (enabled & VERT_BIT_GENERIC0) - vao->_AttributeMapMode = ATTRIBUTE_MAP_MODE_GENERIC0; - else if (enabled & VERT_BIT_POS) - vao->_AttributeMapMode = ATTRIBUTE_MAP_MODE_POSITION; - else - vao->_AttributeMapMode = ATTRIBUTE_MAP_MODE_IDENTITY; -} - - -/** * Apply the position/generic0 aliasing map to a bitfield from the vao. * Use for example to convert gl_vertex_array_object::_Enabled * or gl_vertex_buffer_binding::_VertexBinding from the vao numbering to diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index bc22410bda4..967d23080c7 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -40,6 +40,7 @@ #include "mtypes.h" #include "enums.h" #include "texstate.h" +#include "varray.h" @@ -58,55 +59,56 @@ update_derived_primitive_restart_state(struct gl_context *ctx) || ctx->Array.PrimitiveRestartFixedIndex; } + +/** + * Helper to enable/disable VAO client-side state. + */ +static void +vao_state(struct gl_context *ctx, gl_vert_attrib attr, GLboolean state) +{ + if (state) + _mesa_enable_vertex_array_attrib(ctx, ctx->Array.VAO, attr); + else + _mesa_disable_vertex_array_attrib(ctx, ctx->Array.VAO, attr); +} + + /** * Helper to enable/disable client-side state. */ static void client_state(struct gl_context *ctx, GLenum cap, GLboolean state) { - struct gl_vertex_array_object *vao = ctx->Array.VAO; - GLbitfield vert_attrib_bit; - GLboolean *enable_var; - switch (cap) { case GL_VERTEX_ARRAY: - enable_var = &vao->VertexAttrib[VERT_ATTRIB_POS].Enabled; - vert_attrib_bit = VERT_BIT_POS; + vao_state(ctx, VERT_ATTRIB_POS, state); break; case GL_NORMAL_ARRAY: - enable_var = &vao->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled; - vert_attrib_bit = VERT_BIT_NORMAL; + vao_state(ctx, VERT_ATTRIB_NORMAL, state); break; case GL_COLOR_ARRAY: - enable_var = &vao->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled; - vert_attrib_bit = VERT_BIT_COLOR0; + vao_state(ctx, VERT_ATTRIB_COLOR0, state); break; case GL_INDEX_ARRAY: - enable_var = &vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled; - vert_attrib_bit = VERT_BIT_COLOR_INDEX; + vao_state(ctx, VERT_ATTRIB_COLOR_INDEX, state); break; case GL_TEXTURE_COORD_ARRAY: - enable_var = &vao->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled; - vert_attrib_bit = VERT_BIT_TEX(ctx->Array.ActiveTexture); + vao_state(ctx, VERT_ATTRIB_TEX(ctx->Array.ActiveTexture), state); break; case GL_EDGE_FLAG_ARRAY: - enable_var = &vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled; - vert_attrib_bit = VERT_BIT_EDGEFLAG; + vao_state(ctx, VERT_ATTRIB_EDGEFLAG, state); break; case GL_FOG_COORDINATE_ARRAY_EXT: - enable_var = &vao->VertexAttrib[VERT_ATTRIB_FOG].Enabled; - vert_attrib_bit = VERT_BIT_FOG; + vao_state(ctx, VERT_ATTRIB_FOG, state); break; case GL_SECONDARY_COLOR_ARRAY_EXT: - enable_var = &vao->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled; - vert_attrib_bit = VERT_BIT_COLOR1; + vao_state(ctx, VERT_ATTRIB_COLOR1, state); break; case GL_POINT_SIZE_ARRAY_OES: - enable_var = &vao->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled; - vert_attrib_bit = VERT_BIT_POINT_SIZE; FLUSH_VERTICES(ctx, _NEW_PROGRAM); ctx->VertexProgram.PointSizeEnabled = state; + vao_state(ctx, VERT_ATTRIB_POINT_SIZE, state); break; /* GL_NV_primitive_restart */ @@ -125,24 +127,6 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state) goto invalid_enum_error; } - if (*enable_var == state) - return; - - FLUSH_VERTICES(ctx, _NEW_ARRAY); - - *enable_var = state; - - if (state) - vao->_Enabled |= vert_attrib_bit; - else - vao->_Enabled &= ~vert_attrib_bit; - - vao->NewArrays |= vert_attrib_bit; - - /* Something got en/disabled, so update the map mode */ - if (vert_attrib_bit & (VERT_BIT_POS|VERT_BIT_GENERIC0)) - _mesa_update_attribute_map_mode(ctx, vao); - if (ctx->Driver.Enable) { ctx->Driver.Enable( ctx, cap, state ); } diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 81b8fbe8ca7..b268aaa9a3c 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -126,6 +126,32 @@ type_to_bit(const struct gl_context *ctx, GLenum type) /** + * Depending on the position and generic0 attributes enable flags select + * the one that is used for both attributes. + * The generic0 attribute takes precedence. + */ +static inline void +update_attribute_map_mode(const struct gl_context *ctx, + struct gl_vertex_array_object *vao) +{ + /* + * There is no need to change the mapping away from the + * identity mapping if we are not in compat mode. + */ + if (ctx->API != API_OPENGL_COMPAT) + return; + /* The generic0 attribute superseeds the position attribute */ + const GLbitfield enabled = vao->_Enabled; + if (enabled & VERT_BIT_GENERIC0) + vao->_AttributeMapMode = ATTRIBUTE_MAP_MODE_GENERIC0; + else if (enabled & VERT_BIT_POS) + vao->_AttributeMapMode = ATTRIBUTE_MAP_MODE_POSITION; + else + vao->_AttributeMapMode = ATTRIBUTE_MAP_MODE_IDENTITY; +} + + +/** * Sets the BufferBindingIndex field for the vertex attribute given by * attribIndex. */ @@ -1077,7 +1103,7 @@ _mesa_enable_vertex_array_attrib(struct gl_context *ctx, /* Update the map mode if needed */ if (array_bit & (VERT_BIT_POS|VERT_BIT_GENERIC0)) - _mesa_update_attribute_map_mode(ctx, vao); + update_attribute_map_mode(ctx, vao); } } @@ -1144,24 +1170,24 @@ _mesa_EnableVertexArrayAttrib_no_error(GLuint vaobj, GLuint index) } -static void -disable_vertex_array_attrib(struct gl_context *ctx, - struct gl_vertex_array_object *vao, - GLuint index) +void +_mesa_disable_vertex_array_attrib(struct gl_context *ctx, + struct gl_vertex_array_object *vao, + gl_vert_attrib attrib) { - assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib)); + assert(attrib < ARRAY_SIZE(vao->VertexAttrib)); - if (vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) { + if (vao->VertexAttrib[attrib].Enabled) { /* was enabled, now being disabled */ FLUSH_VERTICES(ctx, _NEW_ARRAY); - vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE; - const GLbitfield array_bit = VERT_BIT_GENERIC(index); + vao->VertexAttrib[attrib].Enabled = GL_FALSE; + const GLbitfield array_bit = VERT_BIT(attrib); vao->_Enabled &= ~array_bit; vao->NewArrays |= array_bit; /* Update the map mode if needed */ if (array_bit & (VERT_BIT_POS|VERT_BIT_GENERIC0)) - _mesa_update_attribute_map_mode(ctx, vao); + update_attribute_map_mode(ctx, vao); } } @@ -1176,7 +1202,8 @@ _mesa_DisableVertexAttribArray(GLuint index) return; } - disable_vertex_array_attrib(ctx, ctx->Array.VAO, index); + const gl_vert_attrib attrib = VERT_ATTRIB_GENERIC(index); + _mesa_disable_vertex_array_attrib(ctx, ctx->Array.VAO, attrib); } @@ -1184,7 +1211,8 @@ void GLAPIENTRY _mesa_DisableVertexAttribArray_no_error(GLuint index) { GET_CURRENT_CONTEXT(ctx); - disable_vertex_array_attrib(ctx, ctx->Array.VAO, index); + const gl_vert_attrib attrib = VERT_ATTRIB_GENERIC(index); + _mesa_disable_vertex_array_attrib(ctx, ctx->Array.VAO, attrib); } @@ -1210,7 +1238,8 @@ _mesa_DisableVertexArrayAttrib(GLuint vaobj, GLuint index) return; } - disable_vertex_array_attrib(ctx, vao, index); + const gl_vert_attrib attrib = VERT_ATTRIB_GENERIC(index); + _mesa_disable_vertex_array_attrib(ctx, vao, attrib); } @@ -1219,7 +1248,8 @@ _mesa_DisableVertexArrayAttrib_no_error(GLuint vaobj, GLuint index) { GET_CURRENT_CONTEXT(ctx); struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); - disable_vertex_array_attrib(ctx, vao, index); + const gl_vert_attrib attrib = VERT_ATTRIB_GENERIC(index); + _mesa_disable_vertex_array_attrib(ctx, vao, attrib); } diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h index fe7eb816319..ddabd0bc585 100644 --- a/src/mesa/main/varray.h +++ b/src/mesa/main/varray.h @@ -106,6 +106,13 @@ _mesa_enable_vertex_array_attrib(struct gl_context *ctx, struct gl_vertex_array_object *vao, gl_vert_attrib attrib); + +extern void +_mesa_disable_vertex_array_attrib(struct gl_context *ctx, + struct gl_vertex_array_object *vao, + gl_vert_attrib attrib); + + extern void _mesa_bind_vertex_buffer(struct gl_context *ctx, struct gl_vertex_array_object *vao, |