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authorMatt Turner <[email protected]>2014-08-08 21:19:42 -0700
committerMatt Turner <[email protected]>2014-08-18 18:35:41 -0700
commite0f955abd3ca03fa7751a2371ad689a490cd7f7e (patch)
tree0cd3c36c384d821d7f4b566e185937c1bbb15598
parente87106d1531267a052cb3decf03d35b6e0572616 (diff)
i965: Remove dead call to _mesa_associate_uniform_storage().
Dead since the call to _mesa_generate_parameters_list_for_uniforms was removed in commit 12751ef2. So this was why all of that code that was supposed to fix up the value of a uniform bool to wasn't happening. Reviewed-by: Anuj Phogat <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index 00331351c11..28db29ac076 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -240,12 +240,6 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
brw_add_texrect_params(prog);
- /* This has to be done last. Any operation that can cause
- * prog->ParameterValues to get reallocated (e.g., anything that adds a
- * program constant) has to happen before creating this linkage.
- */
- _mesa_associate_uniform_storage(ctx, shProg, prog->Parameters);
-
_mesa_reference_program(ctx, &prog, NULL);
if (ctx->_Shader->Flags & GLSL_DUMP) {