diff options
author | Kenneth Graunke <[email protected]> | 2019-06-03 23:06:49 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2019-06-05 16:45:12 -0700 |
commit | e0641e0728aa21b884408794abff07857824cc6f (patch) | |
tree | 2d213f2701b42be2a12bf5261a3197f69c9c015b | |
parent | b0e3bd79dcafd48e698a784ca29f337cb6fb2c97 (diff) |
vc4: Enable NIR's lower_fmod option.
Currently, st/mesa is always calling the GLSL IR lower_instructions()
pass with MOD_TO_FLOOR set, so mod operations will be lowered before
ever reaching NIR. This enables the same lowering at the NIR level,
which will let me shut off the GLSL IR path for NIR-based drivers.
Reviewed-by: Marek Olšák <[email protected]>
Acked-by: Eric Anholt <[email protected]>
-rw-r--r-- | src/gallium/drivers/vc4/vc4_program.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c index ecfdbac2f7c..707fa1d27ed 100644 --- a/src/gallium/drivers/vc4/vc4_program.c +++ b/src/gallium/drivers/vc4/vc4_program.c @@ -2189,6 +2189,7 @@ static const nir_shader_compiler_options nir_options = { .lower_fdiv = true, .lower_ffma = true, .lower_flrp32 = true, + .lower_fmod = true, .lower_fpow = true, .lower_fsat = true, .lower_fsqrt = true, |