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authorRoland Scheidegger <[email protected]>2017-11-07 01:43:51 +0100
committerRoland Scheidegger <[email protected]>2017-11-09 23:35:12 +0100
commitdd38a4ee0d0b6b7addb341fe327c245bf64903e5 (patch)
tree39866c336616b9ed0926d07e367efeac0d01fb5f
parentb99c6288c174481a0227edf8c17cd0c92ddce5e7 (diff)
docs: Fix GL_MESA_program_debug enums
13b303ff9265b89bdd9100e32f905e9cdadfad81 added the actual enums but didn't remove the already existing XXXX ones. (And also duplicated the "fragment" names instead of using the "vertex" names.) Fixes: 13b303ff9265b89bdd91 "docs: Update the list of used MESA GL enums." Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--docs/specs/enums.txt26
1 files changed, 8 insertions, 18 deletions
diff --git a/docs/specs/enums.txt b/docs/specs/enums.txt
index 4b0485f3490..eb4aa396c56 100644
--- a/docs/specs/enums.txt
+++ b/docs/specs/enums.txt
@@ -46,14 +46,14 @@ GL_MESA_shader_debug.spec: (obsolete)
GL_DEBUG_ASSERT_MESA 0x875B
GL_MESA_program_debug: (obsolete)
- GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x????
- GL_VERTEX_PROGRAM_CALLBACK_MESA 0x????
- GL_FRAGMENT_PROGRAM_POSITION_MESA 0x????
- GL_VERTEX_PROGRAM_POSITION_MESA 0x????
- GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x????
- GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x????
- GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x????
- GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x????
+ GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8BB0
+ GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8BB1
+ GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8BB2
+ GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8BB3
+ GL_VERTEX_PROGRAM_POSITION_MESA 0x8BB4
+ GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8BB5
+ GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8BB6
+ GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8BB7
GL_MESAX_texture_stack:
GL_TEXTURE_1D_STACK_MESAX 0x8759
@@ -63,16 +63,6 @@ GL_MESAX_texture_stack:
GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
-GL_MESA_program_debug
- GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8BB0
- GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8BB1
- GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8BB2
- GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8BB3
- GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8BB4
- GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8BB5
- GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8BB6
- GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8BB7
-
GL_MESA_tile_raster_order
GL_TILE_RASTER_ORDER_FIXED_MESA 0x8BB8
GL_TILE_RASTER_ORDER_INCREASING_X_MESA 0x8BB9