diff options
author | Samuel Pitoiset <[email protected]> | 2019-10-24 14:59:29 +0200 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2019-10-28 07:54:11 +0000 |
commit | d82dfca8723a3f25f9fddfedbd022ead854fcdc8 (patch) | |
tree | 21a3820f93be42a70922a376d64348c574fe6561 | |
parent | 66796a1787822fb2ae6189639ce96fbeb3767c9e (diff) |
radv: enable fast depth/stencil clears with separate aspects on GFX8
It's similar to GFX9+. Shadow of Mordor (Vulkan beta) hits that
path and it works fine.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
-rw-r--r-- | src/amd/vulkan/radv_meta_clear.c | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/amd/vulkan/radv_meta_clear.c b/src/amd/vulkan/radv_meta_clear.c index d96fd4a7a1c..c31eab1f039 100644 --- a/src/amd/vulkan/radv_meta_clear.c +++ b/src/amd/vulkan/radv_meta_clear.c @@ -1065,12 +1065,6 @@ radv_can_fast_clear_depth(struct radv_cmd_buffer *cmd_buffer, if (!view_mask && clear_rect->layerCount != iview->image->info.array_size) return false; - if (cmd_buffer->device->physical_device->rad_info.chip_class < GFX9 && - (!(aspects & VK_IMAGE_ASPECT_DEPTH_BIT) || - ((vk_format_aspects(iview->image->vk_format) & VK_IMAGE_ASPECT_STENCIL_BIT) && - !(aspects & VK_IMAGE_ASPECT_STENCIL_BIT)))) - return false; - if (((aspects & VK_IMAGE_ASPECT_DEPTH_BIT) && !radv_is_fast_clear_depth_allowed(clear_value)) || ((aspects & VK_IMAGE_ASPECT_STENCIL_BIT) && @@ -1108,7 +1102,6 @@ radv_fast_clear_depth(struct radv_cmd_buffer *cmd_buffer, iview->image->planes[0].surface.htile_size, clear_word); } else { /* Only clear depth or stencil bytes in the HTILE buffer. */ - assert(cmd_buffer->device->physical_device->rad_info.chip_class >= GFX9); flush_bits = clear_htile_mask(cmd_buffer, iview->image->bo, iview->image->offset + iview->image->htile_offset, iview->image->planes[0].surface.htile_size, clear_word, |