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authorDanylo Piliaiev <[email protected]>2020-04-16 16:34:25 +0300
committerDanylo Piliaiev <[email protected]>2020-04-17 20:16:15 +0300
commitd684fb37bfbc47d098158cb03c0672119a4469fe (patch)
treeb7dd6830e2276cffc810bba6b521bc75d48714c2
parentc4ca9e66ddb507831b2d35e927d6310775006894 (diff)
st/mesa: Update shader info of ffvp/ARB_vp after translation to NIR
We must update stp->Base.info after translation and before st_prepare_vertex_program is called, because inputs_read may become outdated after NIR optimization passes. For ffvp/ARB_vp inputs_read is populated based on declared attributes without taking their usage into consideration. When creating shader variants we expect that their inputs_read would match the base ones for input mapping to work properly. Cc: <[email protected]> Fixes: 8a0dd0af3f1a6c0310a08daf4220132ec6815b31 Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2758 Signed-off-by: Danylo Piliaiev <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4598>
-rw-r--r--src/mesa/state_tracker/st_program.c23
1 files changed, 20 insertions, 3 deletions
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index c0e63b8a98c..fa4dbfbcb8c 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -491,8 +491,6 @@ st_translate_vertex_program(struct st_context *st,
if (stp->Base.arb.IsPositionInvariant)
_mesa_insert_mvp_code(st->ctx, &stp->Base);
- st_prepare_vertex_program(stp);
-
/* ARB_vp: */
if (!stp->glsl_to_tgsi) {
_mesa_remove_output_reads(&stp->Base, PROGRAM_OUTPUT);
@@ -524,14 +522,33 @@ st_translate_vertex_program(struct st_context *st,
stp->state.type = PIPE_SHADER_IR_NIR;
stp->Base.nir = st_translate_prog_to_nir(st, &stp->Base,
MESA_SHADER_VERTEX);
+
+ /* We must update stp->Base.info after translation and before
+ * st_prepare_vertex_program is called, because inputs_read
+ * may become outdated after NIR optimization passes.
+ *
+ * For ffvp/ARB_vp inputs_read is populated based
+ * on declared attributes without taking their usage into
+ * consideration. When creating shader variants we expect
+ * that their inputs_read would match the base ones for
+ * input mapping to work properly.
+ */
+ nir_shader_gather_info(stp->Base.nir,
+ nir_shader_get_entrypoint(stp->Base.nir));
+ stp->Base.info = stp->Base.nir->info;
+
/* For st_draw_feedback, we need to generate TGSI too if draw doesn't
* use LLVM.
*/
- if (draw_has_llvm())
+ if (draw_has_llvm()) {
+ st_prepare_vertex_program(stp);
return true;
+ }
}
}
+ st_prepare_vertex_program(stp);
+
/* Get semantic names and indices. */
for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
if (stp->Base.info.outputs_written & BITFIELD64_BIT(attr)) {