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author | Emil Velikov <[email protected]> | 2015-12-09 15:19:30 +0000 |
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committer | Emil Velikov <[email protected]> | 2015-12-09 16:11:11 +0000 |
commit | d432be32e24b891e2f310e29e77e21aef6272db0 (patch) | |
tree | 42db68f79d78dc87fb89916422ef739b18a41ec7 | |
parent | 595c8180714da1d97be445b9a66affa1dfea39f6 (diff) |
docs: add release notes for 11.0.7
Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit bec983b738a7f149478ee692ba0e1d26fcc9fd8e)
-rw-r--r-- | docs/relnotes/11.0.7.html | 153 |
1 files changed, 153 insertions, 0 deletions
diff --git a/docs/relnotes/11.0.7.html b/docs/relnotes/11.0.7.html new file mode 100644 index 00000000000..e7ebbc7a4ec --- /dev/null +++ b/docs/relnotes/11.0.7.html @@ -0,0 +1,153 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 11.0.7 Release Notes / December 9, 2015</h1> + +<p> +Mesa 11.0.7 is a bug fix release which fixes bugs found since the 11.0.6 release. +</p> +<p> +Mesa 11.0.7 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.1. OpenGL +4.1 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90348">Bug 90348</a> - Spilling failure of b96 merged value</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92363">Bug 92363</a> - [BSW/BDW] ogles1conform Gets test fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92438">Bug 92438</a> - Segfault in pushbuf_kref when running the android emulator (qemu) on nv50</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93110">Bug 93110</a> - [NVE4] textureSize() and textureQueryLevels() uses a texture bound during the previous draw call</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93126">Bug 93126</a> - wrongly claim supporting GL_EXT_texture_rg</li> + +</ul> + + +<h2>Changes</h2> + +<p>Chris Wilson (1):</p> +<ul> + <li>meta: Compute correct buffer size with SkipRows/SkipPixels</li> +</ul> + +<p>Daniel Stone (1):</p> +<ul> + <li>egl/wayland: Ignore rects from SwapBuffersWithDamage</li> +</ul> + +<p>Dave Airlie (4):</p> +<ul> + <li>texgetimage: consolidate 1D array handling code.</li> + <li>r600: geometry shader gsvs itemsize workaround</li> + <li>r600: rv670 use at least 16es/gs threads</li> + <li>r600: workaround empty geom shader.</li> +</ul> + +<p>Emil Velikov (4):</p> +<ul> + <li>docs: add sha256 checksums for 11.0.6</li> + <li>get-pick-list.sh: Require explicit "11.0" for nominating stable patches</li> + <li>mesa; add get-extra-pick-list.sh script into bin/</li> + <li>Update version to 11.0.7</li> +</ul> + +<p>François Tigeot (1):</p> +<ul> + <li>xmlconfig: Add support for DragonFly</li> +</ul> + +<p>Ian Romanick (22):</p> +<ul> + <li>mesa: Make bind_vertex_buffer avilable outside varray.c</li> + <li>mesa: Refactor update_array_format to make _mesa_update_array_format_public</li> + <li>mesa: Refactor enable_vertex_array_attrib to make _mesa_enable_vertex_array_attrib</li> + <li>i965: Pass brw_context instead of gl_context to brw_draw_rectlist</li> + <li>i965: Use DSA functions for VBOs in brw_meta_fast_clear</li> + <li>i965: Use internal functions for buffer object access</li> + <li>i965: Don't pollute the buffer object namespace in brw_meta_fast_clear</li> + <li>meta: Use DSA functions for PBO in create_texture_for_pbo</li> + <li>meta: Use _mesa_NamedBufferData and _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects</li> + <li>i965: Use _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects</li> + <li>meta: Don't leave the VBO bound after _mesa_meta_setup_vertex_objects</li> + <li>meta: Track VBO using gl_buffer_object instead of GL API object handle</li> + <li>meta: Use DSA functions for VBOs in _mesa_meta_setup_vertex_objects</li> + <li>meta: Use internal functions for buffer object and VAO access</li> + <li>meta: Don't pollute the buffer object namespace in _mesa_meta_setup_vertex_objects</li> + <li>meta: Partially convert _mesa_meta_DrawTex to DSA</li> + <li>meta: Track VBO using gl_buffer_object instead of GL API object handle in _mesa_meta_DrawTex</li> + <li>meta: Use internal functions for buffer object and VAO access in _mesa_meta_DrawTex</li> + <li>meta: Don't pollute the buffer object namespace in _mesa_meta_DrawTex</li> + <li>meta/TexSubImage: Don't pollute the buffer object namespace</li> + <li>meta/generate_mipmap: Don't leak the framebuffer object</li> + <li>glsl: Fix off-by-one error in array size check assertion</li> +</ul> + +<p>Ilia Mirkin (7):</p> +<ul> + <li>nvc0/ir: actually emit AFETCH on kepler</li> + <li>nir: fix typo in idiv lowering, causing large-udiv-udiv failures</li> + <li>nouveau: use the buffer usage to determine placement when no binding</li> + <li>nv50,nvc0: properly handle buffer storage invalidation on dsa buffer</li> + <li>nv50/ir: fix (un)spilling of 3-wide results</li> + <li>mesa: support GL_RED/GL_RG in ES2 contexts when driver support exists</li> + <li>nvc0/ir: start offset at texBindBase for txq, like regular texturing</li> +</ul> + +<p>Jonathan Gray (1):</p> +<ul> + <li>automake: fix some occurrences of hardcoded -ldl and -lpthread</li> +</ul> + +<p>Leo Liu (1):</p> +<ul> + <li>radeon/vce: disable Stoney VCE for 11.0</li> +</ul> + +<p>Marta Lofstedt (1):</p> +<ul> + <li>gles2: Update gl2ext.h to revision: 32120</li> +</ul> + +<p>Oded Gabbay (1):</p> +<ul> + <li>llvmpipe: disable VSX in ppc due to LLVM PPC bug</li> +</ul> + + +</div> +</body> +</html> |