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authorMario Kleiner <[email protected]>2017-12-15 23:04:58 +0100
committerMarek Olšák <[email protected]>2018-01-03 22:57:56 +0100
commitd0b320c941e8c413c4e8a0106112cddef21c6765 (patch)
tree3bc336fe7616f51d633d022452006cfabdffe1b6
parentbe3d88e539acea970cb9b48ac202dbf94564f442 (diff)
egl/x11: Handle depth 30 drawables under software rasterizer.
For fixing eglCreateWindowSurface() under swrast, as tested with LIBGL_ALWAYS_SOFTWARE=1. Suggested-by: Eric Engestrom <[email protected]> Signed-off-by: Mario Kleiner <[email protected]> Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
-rw-r--r--src/egl/drivers/dri2/platform_x11.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/egl/drivers/dri2/platform_x11.c b/src/egl/drivers/dri2/platform_x11.c
index fada5095ef8..3c09a4fb0b0 100644
--- a/src/egl/drivers/dri2/platform_x11.c
+++ b/src/egl/drivers/dri2/platform_x11.c
@@ -75,6 +75,7 @@ swrastCreateDrawable(struct dri2_egl_display * dri2_dpy,
xcb_create_gc(dri2_dpy->conn, dri2_surf->swapgc, dri2_surf->drawable, mask, valgc);
switch (dri2_surf->depth) {
case 32:
+ case 30:
case 24:
dri2_surf->bytes_per_pixel = 4;
break;