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authorChristian König <[email protected]>2010-12-10 00:13:32 +0100
committerChristian König <[email protected]>2010-12-10 00:13:32 +0100
commitcf234984f436b77deefebd281c2eecd494398940 (patch)
tree9949a0dd7e16d302c51ce66476d2cedf532da561
parent00e60387fc3a5ec2de9a2dd312427eff067ec47a (diff)
[g3dvl] avoid some ELSE blocks
-rw-r--r--src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c84
1 files changed, 36 insertions, 48 deletions
diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
index c688f2c5140..18b1c59cdaa 100644
--- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
+++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
@@ -191,7 +191,9 @@ create_vert_shader(struct vl_mpeg12_mc_renderer *r)
ureg_MOV(shader, ureg_writemask(o_line, TGSI_WRITEMASK_Z),
ureg_scalar(interlaced, TGSI_SWIZZLE_X));
- ureg_IF(shader, interlaced, &label);
+ ureg_MOV(shader, ureg_writemask(o_vtex[0], TGSI_WRITEMASK_XY), ureg_src(t_vpos));
+ ureg_MOV(shader, ureg_writemask(o_vtex[1], TGSI_WRITEMASK_XY), ureg_src(t_vpos));
+ ureg_IF(shader, ureg_scalar(interlaced, TGSI_SWIZZLE_X), &label);
ureg_MOV(shader, ureg_writemask(t_vtex, TGSI_WRITEMASK_X), vrect);
ureg_MUL(shader, ureg_writemask(t_vtex, TGSI_WRITEMASK_Y), vrect, ureg_imm1f(shader, 0.5f));
@@ -200,11 +202,6 @@ create_vert_shader(struct vl_mpeg12_mc_renderer *r)
ureg_ADD(shader, ureg_writemask(t_vtex, TGSI_WRITEMASK_Y), ureg_src(t_vtex), ureg_imm1f(shader, 0.5f));
ureg_MUL(shader, ureg_writemask(o_vtex[1], TGSI_WRITEMASK_XY), ureg_src(t_vtex), scale);
- ureg_ELSE(shader, &label);
-
- ureg_MOV(shader, ureg_writemask(o_vtex[0], TGSI_WRITEMASK_XY), ureg_src(t_vpos));
- ureg_MOV(shader, ureg_writemask(o_vtex[1], TGSI_WRITEMASK_XY), ureg_src(t_vpos));
-
ureg_ENDIF(shader);
ureg_MOV(shader, ureg_writemask(o_vtex[2], TGSI_WRITEMASK_XY), ureg_src(t_vpos));
@@ -311,12 +308,11 @@ fetch_ycbcr(struct vl_mpeg12_mc_renderer *r, struct ureg_program *shader, struct
eb[1], eb[0]);
/* r600g is ignoring TGSI_INTERPOLATE_CONSTANT, just workaround this */
- ureg_SGE(shader, ureg_writemask(t_eb_info, TGSI_WRITEMASK_XYZ), ureg_src(t_eb_info), ureg_imm1f(shader, 0.5f));
+ ureg_SLT(shader, ureg_writemask(t_eb_info, TGSI_WRITEMASK_XYZ), ureg_src(t_eb_info), ureg_imm1f(shader, 0.5f));
+ ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_XYZ), ureg_imm1f(shader, 0.0f));
for (i = 0; i < 3; ++i) {
ureg_IF(shader, ureg_scalar(ureg_src(t_eb_info), TGSI_SWIZZLE_X + i), &label);
- ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_X << i), ureg_imm1f(shader, 0.0f));
- ureg_ELSE(shader, &label);
/* Nouveau and r600g can't writemask tex dst regs (yet?), do in two steps */
if(i==0 || r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_444) {
@@ -342,7 +338,7 @@ fetch_ref(struct ureg_program *shader, struct ureg_dst field)
{
struct ureg_src ref_frames, bkwd_pred;
struct ureg_src tc[4], sampler[2];
- struct ureg_dst ref[2], t_tc, result;
+ struct ureg_dst ref[2], tmp, result;
unsigned i, intra_label, bi_label, label;
ref_frames = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_REF_FRAMES, TGSI_INTERPOLATE_CONSTANT);
@@ -356,60 +352,52 @@ fetch_ref(struct ureg_program *shader, struct ureg_dst field)
ref[i] = ureg_DECL_temporary(shader);
}
+ tmp = ureg_DECL_temporary(shader);
result = ureg_DECL_temporary(shader);
- ureg_SEQ(shader, ureg_writemask(result, TGSI_WRITEMASK_X), ref_frames, ureg_imm1f(shader, -1.0f));
- ureg_IF(shader, ureg_scalar(ureg_src(result), TGSI_SWIZZLE_X), &intra_label);
- ureg_MOV(shader, result, ureg_imm1f(shader, 0.5f));
+ ureg_MOV(shader, result, ureg_imm1f(shader, 0.5f));
- ureg_ELSE(shader, &intra_label);
- ureg_IF(shader, ureg_scalar(ref_frames, TGSI_SWIZZLE_X), &bi_label);
-
- t_tc = ureg_DECL_temporary(shader);
- /*
- * result = tex(field.z ? tc[1] : tc[0], sampler[0])
- */
- ureg_CMP(shader, ureg_writemask(t_tc, TGSI_WRITEMASK_XY),
+ ureg_SGE(shader, ureg_writemask(tmp, TGSI_WRITEMASK_X), ref_frames, ureg_imm1f(shader, 0.0f));
+ ureg_IF(shader, ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X), &intra_label);
+ ureg_CMP(shader, ureg_writemask(tmp, TGSI_WRITEMASK_XY),
ureg_negate(ureg_scalar(ureg_src(field), TGSI_SWIZZLE_Z)),
tc[1], tc[0]);
- ureg_IF(shader, bkwd_pred, &label);
- ureg_TEX(shader, result, TGSI_TEXTURE_2D, ureg_src(t_tc), sampler[1]);
- ureg_ELSE(shader, &label);
- ureg_TEX(shader, result, TGSI_TEXTURE_2D, ureg_src(t_tc), sampler[0]);
- ureg_ENDIF(shader);
-
- ureg_release_temporary(shader, t_tc);
-
- ureg_ELSE(shader, &bi_label);
+ ureg_IF(shader, ureg_scalar(ref_frames, TGSI_SWIZZLE_X), &bi_label);
- t_tc = ureg_DECL_temporary(shader);
+ /*
+ * result = tex(field.z ? tc[1] : tc[0], sampler[bkwd_pred ? 1 : 0])
+ */
+ ureg_IF(shader, bkwd_pred, &label);
+ ureg_TEX(shader, result, TGSI_TEXTURE_2D, ureg_src(tmp), sampler[1]);
+ ureg_ELSE(shader, &label);
+ ureg_TEX(shader, result, TGSI_TEXTURE_2D, ureg_src(tmp), sampler[0]);
+ ureg_ENDIF(shader);
- /*
- * if (field.z)
- * ref[0..1] = tex(tc[0..1], sampler[0..1])
- * else
- * ref[0..1] = tex(tc[2..3], sampler[0..1])
- */
- ureg_CMP(shader, ureg_writemask(t_tc, TGSI_WRITEMASK_XY),
- ureg_negate(ureg_scalar(ureg_src(field), TGSI_SWIZZLE_Z)),
- tc[1], tc[0]);
- ureg_TEX(shader, ref[0], TGSI_TEXTURE_2D, ureg_src(t_tc), sampler[0]);
+ ureg_ELSE(shader, &bi_label);
- ureg_CMP(shader, ureg_writemask(t_tc, TGSI_WRITEMASK_XY),
- ureg_negate(ureg_scalar(ureg_src(field), TGSI_SWIZZLE_Z)),
- tc[3], tc[2]);
- ureg_TEX(shader, ref[1], TGSI_TEXTURE_2D, ureg_src(t_tc), sampler[1]);
+ /*
+ * if (field.z)
+ * ref[0..1] = tex(tc[0..1], sampler[0..1])
+ * else
+ * ref[0..1] = tex(tc[2..3], sampler[0..1])
+ */
+ ureg_TEX(shader, ref[0], TGSI_TEXTURE_2D, ureg_src(tmp), sampler[0]);
- ureg_release_temporary(shader, t_tc);
+ ureg_CMP(shader, ureg_writemask(tmp, TGSI_WRITEMASK_XY),
+ ureg_negate(ureg_scalar(ureg_src(field), TGSI_SWIZZLE_Z)),
+ tc[3], tc[2]);
+ ureg_TEX(shader, ref[1], TGSI_TEXTURE_2D, ureg_src(tmp), sampler[1]);
- ureg_LRP(shader, result, ureg_scalar(ureg_imm1f(shader, 0.5f), TGSI_SWIZZLE_X), ureg_src(ref[0]), ureg_src(ref[1]));
+ ureg_LRP(shader, result, ureg_scalar(ureg_imm1f(shader, 0.5f), TGSI_SWIZZLE_X),
+ ureg_src(ref[0]), ureg_src(ref[1]));
- ureg_ENDIF(shader);
+ ureg_ENDIF(shader);
ureg_ENDIF(shader);
for (i = 0; i < 2; ++i)
ureg_release_temporary(shader, ref[i]);
+ ureg_release_temporary(shader, tmp);
return result;
}