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authorIan Romanick <[email protected]>2003-09-02 19:25:17 +0000
committerIan Romanick <[email protected]>2003-09-02 19:25:17 +0000
commitc8363a31cfcd8e3c60387df31525158847ab1457 (patch)
tree9fd1fe501ec1edfa2412bfbcae8bb815c39824fc
parent886bc6f36c698df17cc8bcab0717ff0a039f3dd6 (diff)
Added support for EXT_texture_mirror_clamp and the single wrap mode
that it addes to ATI_texture_mirror_once. This includes updating the texwrap test to exercise the new mode.
-rw-r--r--include/GL/gl.h12
-rw-r--r--progs/tests/texwrap.c20
-rw-r--r--src/mesa/main/extensions.c4
-rw-r--r--src/mesa/main/mtypes.h1
-rw-r--r--src/mesa/main/texstate.c84
-rw-r--r--src/mesa/swrast/s_texture.c35
6 files changed, 92 insertions, 64 deletions
diff --git a/include/GL/gl.h b/include/GL/gl.h
index 0f59c8726df..469f464b264 100644
--- a/include/GL/gl.h
+++ b/include/GL/gl.h
@@ -2211,6 +2211,18 @@ typedef void (APIENTRY * PFNGLDEPTHBOUNDSEXTPROC)(GLclampd zmin, GLclampd zmax);
/* XXX temporary until glext.h is updated! */
+#ifndef GL_EXT_texture_mirror_clamp
+#define GL_EXT_texture_mirror_clamp 1
+
+#define GL_MIRROR_CLAMP_EXT 0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
+#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
+
+#endif /* GL_EXT_texture_mirror_clamp */
+
+
+
+/* XXX temporary until glext.h is updated! */
#ifndef GL_ARB_occlusion_query
#define GL_ARB_occlusion_query 1
diff --git a/progs/tests/texwrap.c b/progs/tests/texwrap.c
index 2602f3210de..35f5050ef70 100644
--- a/progs/tests/texwrap.c
+++ b/progs/tests/texwrap.c
@@ -1,4 +1,4 @@
-/* $Id: texwrap.c,v 1.6 2003/05/30 15:30:17 brianp Exp $ */
+/* $Id: texwrap.c,v 1.7 2003/09/02 19:25:18 idr Exp $ */
/*
* Test texture wrap modes.
@@ -24,9 +24,10 @@
#define GL_MIRRORED_REPEAT 0x8370
#endif
-#ifndef GL_ATI_texture_mirror_once
-#define GL_MIRROR_CLAMP_ATI 0x8742
-#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
+#ifndef GL_EXT_texture_mirror_clamp
+#define GL_MIRROR_CLAMP_EXT 0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
+#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
#endif
#define BORDER_TEXTURE 1
@@ -61,11 +62,14 @@ static struct wrap_mode modes[] = {
WRAP_EXT ( GL_MIRRORED_REPEAT, "GL_ARB_texture_mirrored_repeat",
"GL_IBM_texture_mirrored_repeat",
1.4 ),
- WRAP_EXT ( GL_MIRROR_CLAMP_ATI, "GL_ATI_texture_mirror_once",
- NULL,
+ WRAP_EXT ( GL_MIRROR_CLAMP_EXT, "GL_ATI_texture_mirror_once",
+ "GL_EXT_texture_mirror_clamp",
999.0 ),
- WRAP_EXT ( GL_MIRROR_CLAMP_TO_EDGE_ATI, "GL_ATI_texture_mirror_once",
- NULL,
+ WRAP_EXT ( GL_MIRROR_CLAMP_TO_EDGE_EXT, "GL_ATI_texture_mirror_once",
+ "GL_EXT_texture_mirror_clamp",
+ 999.0 ),
+ WRAP_EXT ( GL_MIRROR_CLAMP_TO_BORDER_EXT, "GL_EXT_texture_mirror_clamp",
+ NULL,
999.0 ),
{ 0 }
};
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 886311e0f1c..9928a5244e6 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -100,8 +100,9 @@ static const struct {
{ OFF, "GL_EXT_texture_env_combine", F(EXT_texture_env_combine) },
{ OFF, "GL_EXT_texture_env_dot3", F(EXT_texture_env_dot3) },
{ OFF, "GL_EXT_texture_filter_anisotropic", F(EXT_texture_filter_anisotropic) },
- { ON, "GL_EXT_texture_object", 0 },
{ OFF, "GL_EXT_texture_lod_bias", F(EXT_texture_lod_bias) },
+ { OFF, "GL_EXT_texture_mirror_clamp", F(EXT_texture_mirror_clamp) },
+ { ON, "GL_EXT_texture_object", 0 },
{ OFF, "GL_EXT_texture_rectangle", F(NV_texture_rectangle) },
{ ON, "GL_EXT_vertex_array", 0 },
{ OFF, "GL_EXT_vertex_array_set", F(EXT_vertex_array_set) },
@@ -196,6 +197,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.EXT_texture_env_add = GL_TRUE;
ctx->Extensions.EXT_texture_env_combine = GL_TRUE;
ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
+ ctx->Extensions.EXT_texture_mirror_clamp = GL_TRUE;
ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
ctx->Extensions.HP_occlusion_test = GL_TRUE;
ctx->Extensions.IBM_multimode_draw_arrays = GL_TRUE;
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 47cb19b6259..a51a463602c 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1770,6 +1770,7 @@ struct gl_extensions
GLboolean EXT_texture_env_dot3;
GLboolean EXT_texture_filter_anisotropic;
GLboolean EXT_texture_lod_bias;
+ GLboolean EXT_texture_mirror_clamp;
GLboolean EXT_vertex_array_set;
GLboolean HP_occlusion_test;
GLboolean IBM_rasterpos_clip;
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index a62106aa491..133b957aa56 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -1048,6 +1048,35 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
/* Texture Parameters */
/**********************************************************************/
+static GLboolean
+_mesa_validate_texture_wrap_mode(GLcontext * ctx,
+ GLenum target, GLenum eparam)
+{
+ const struct gl_extensions * const e = & ctx->Extensions;
+
+ if (eparam == GL_CLAMP || eparam == GL_CLAMP_TO_EDGE ||
+ (eparam == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp)) {
+ /* any texture target */
+ return GL_TRUE;
+ }
+ else if (target != GL_TEXTURE_RECTANGLE_NV &&
+ (eparam == GL_REPEAT ||
+ (eparam == GL_MIRRORED_REPEAT &&
+ e->ARB_texture_mirrored_repeat) ||
+ (eparam == GL_MIRROR_CLAMP_EXT &&
+ (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
+ (eparam == GL_MIRROR_CLAMP_TO_EDGE_EXT &&
+ (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
+ (eparam == GL_MIRROR_CLAMP_TO_BORDER_EXT &&
+ (e->EXT_texture_mirror_clamp)))) {
+ /* non-rectangle texture */
+ return GL_TRUE;
+ }
+
+ _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
+ return GL_FALSE;
+}
+
void
_mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param )
@@ -1141,81 +1170,34 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params )
case GL_TEXTURE_WRAP_S:
if (texObj->WrapS == eparam)
return;
- if (eparam == GL_CLAMP || eparam == GL_CLAMP_TO_EDGE ||
- (eparam == GL_CLAMP_TO_BORDER &&
- ctx->Extensions.ARB_texture_border_clamp)) {
- /* any texture target */
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->WrapS = eparam;
- }
- else if (texObj->Target != GL_TEXTURE_RECTANGLE_NV &&
- (eparam == GL_REPEAT ||
- (eparam == GL_MIRRORED_REPEAT &&
- ctx->Extensions.ARB_texture_mirrored_repeat) ||
- (eparam == GL_MIRROR_CLAMP_ATI &&
- ctx->Extensions.ATI_texture_mirror_once) ||
- (eparam == GL_MIRROR_CLAMP_TO_EDGE_ATI &&
- ctx->Extensions.ATI_texture_mirror_once))) {
- /* non-rectangle texture */
+ if (_mesa_validate_texture_wrap_mode(ctx, texObj->Target, eparam)) {
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texObj->WrapS = eparam;
}
else {
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
return;
}
break;
case GL_TEXTURE_WRAP_T:
if (texObj->WrapT == eparam)
return;
- if (eparam == GL_CLAMP || eparam == GL_CLAMP_TO_EDGE ||
- (eparam == GL_CLAMP_TO_BORDER &&
- ctx->Extensions.ARB_texture_border_clamp)) {
- /* any texture target */
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->WrapT = eparam;
- }
- else if (texObj->Target != GL_TEXTURE_RECTANGLE_NV &&
- (eparam == GL_REPEAT ||
- (eparam == GL_MIRRORED_REPEAT &&
- ctx->Extensions.ARB_texture_mirrored_repeat) ||
- (eparam == GL_MIRROR_CLAMP_ATI &&
- ctx->Extensions.ATI_texture_mirror_once) ||
- (eparam == GL_MIRROR_CLAMP_TO_EDGE_ATI &&
- ctx->Extensions.ATI_texture_mirror_once))) {
- /* non-rectangle texture */
+ if (_mesa_validate_texture_wrap_mode(ctx, texObj->Target, eparam)) {
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texObj->WrapT = eparam;
}
else {
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
return;
}
break;
case GL_TEXTURE_WRAP_R:
if (texObj->WrapR == eparam)
return;
- if (eparam == GL_CLAMP || eparam == GL_CLAMP_TO_EDGE ||
- (eparam == GL_CLAMP_TO_BORDER &&
- ctx->Extensions.ARB_texture_border_clamp)) {
- /* any texture target */
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->WrapR = eparam;
- }
- else if (texObj->Target != GL_TEXTURE_RECTANGLE_NV &&
- (eparam == GL_REPEAT ||
- (eparam == GL_MIRRORED_REPEAT &&
- ctx->Extensions.ARB_texture_mirrored_repeat) ||
- (eparam == GL_MIRROR_CLAMP_ATI &&
- ctx->Extensions.ATI_texture_mirror_once) ||
- (eparam == GL_MIRROR_CLAMP_TO_EDGE_ATI &&
- ctx->Extensions.ATI_texture_mirror_once))) {
- /* non-rectangle texture */
+ if (_mesa_validate_texture_wrap_mode(ctx, texObj->Target, eparam)) {
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texObj->WrapR = eparam;
}
else {
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
+ return;
}
break;
case GL_TEXTURE_BORDER_COLOR:
diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c
index 6f38aab7f0a..a196f34c275 100644
--- a/src/mesa/swrast/s_texture.c
+++ b/src/mesa/swrast/s_texture.c
@@ -122,7 +122,7 @@ repeat_remainder(GLint a, GLint b)
if (I1 >= (GLint) SIZE) \
I1 = SIZE - 1; \
} \
- else if (wrapMode == GL_MIRROR_CLAMP_ATI) { \
+ else if (wrapMode == GL_MIRROR_CLAMP_EXT) { \
U = (GLfloat) fabs(S); \
if (U >= 1.0F) \
U = (GLfloat) SIZE; \
@@ -132,7 +132,7 @@ repeat_remainder(GLint a, GLint b)
I0 = IFLOOR(U); \
I1 = I0 + 1; \
} \
- else if (wrapMode == GL_MIRROR_CLAMP_TO_EDGE_ATI) { \
+ else if (wrapMode == GL_MIRROR_CLAMP_TO_EDGE_EXT) { \
U = (GLfloat) fabs(S); \
if (U >= 1.0F) \
U = (GLfloat) SIZE; \
@@ -146,6 +146,20 @@ repeat_remainder(GLint a, GLint b)
if (I1 >= (GLint) SIZE) \
I1 = SIZE - 1; \
} \
+ else if (wrapMode == GL_MIRROR_CLAMP_TO_BORDER_EXT) { \
+ const GLfloat min = -1.0F / (2.0F * SIZE); \
+ const GLfloat max = 1.0F - min; \
+ U = (GLfloat) fabs(S); \
+ if (U <= min) \
+ U = min * SIZE; \
+ else if (U >= max) \
+ U = max * SIZE; \
+ else \
+ U *= SIZE; \
+ U -= 0.5F; \
+ I0 = IFLOOR(U); \
+ I1 = I0 + 1; \
+ } \
else { \
ASSERT(wrapMode == GL_CLAMP); \
if (S <= 0.0F) \
@@ -215,7 +229,7 @@ repeat_remainder(GLint a, GLint b)
else \
I = IFLOOR(u * SIZE); \
} \
- else if (wrapMode == GL_MIRROR_CLAMP_ATI) { \
+ else if (wrapMode == GL_MIRROR_CLAMP_EXT) { \
/* s limited to [0,1] */ \
/* i limited to [0,size-1] */ \
const GLfloat u = (GLfloat) fabs(S); \
@@ -226,7 +240,7 @@ repeat_remainder(GLint a, GLint b)
else \
I = IFLOOR(u * SIZE); \
} \
- else if (wrapMode == GL_MIRROR_CLAMP_TO_EDGE_ATI) { \
+ else if (wrapMode == GL_MIRROR_CLAMP_TO_EDGE_EXT) { \
/* s limited to [min,max] */ \
/* i limited to [0, size-1] */ \
const GLfloat min = 1.0F / (2.0F * SIZE); \
@@ -239,6 +253,19 @@ repeat_remainder(GLint a, GLint b)
else \
I = IFLOOR(u * SIZE); \
} \
+ else if (wrapMode == GL_MIRROR_CLAMP_TO_BORDER_EXT) { \
+ /* s limited to [min,max] */ \
+ /* i limited to [0, size-1] */ \
+ const GLfloat min = -1.0F / (2.0F * SIZE); \
+ const GLfloat max = 1.0F - min; \
+ const GLfloat u = (GLfloat) fabs(S); \
+ if (u < min) \
+ I = -1; \
+ else if (u > max) \
+ I = SIZE; \
+ else \
+ I = IFLOOR(u * SIZE); \
+ } \
else { \
ASSERT(wrapMode == GL_CLAMP); \
/* s limited to [0,1] */ \