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authorFredrik Höglund <[email protected]>2015-03-02 18:33:14 +0100
committerFredrik Höglund <[email protected]>2015-05-08 15:31:03 +0200
commitc59b5317fc1ad7648b8b945d175b7e1b841c5098 (patch)
tree0fa11c423665ed05822350a5fb04b079b4751b68
parent7ccc4f3f2392fa9acbbc034e03e3693c78127f70 (diff)
mesa: Add a vao parameter to bind_vertex_buffer
This is needed to implement VertexArrayVertexBuffer and VertexArrayVertexBuffers. Reviewed-by: Laura Ekstrand <[email protected]>
-rw-r--r--src/mesa/main/varray.c18
1 files changed, 10 insertions, 8 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 06b1cbb1d39..d2cb62170a1 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -139,11 +139,12 @@ vertex_attrib_binding(struct gl_context *ctx, GLuint attribIndex,
* and sets the Offset and Stride fields.
*/
static void
-bind_vertex_buffer(struct gl_context *ctx, GLuint index,
+bind_vertex_buffer(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao,
+ GLuint index,
struct gl_buffer_object *vbo,
GLintptr offset, GLsizei stride)
{
- struct gl_vertex_array_object *vao = ctx->Array.VAO;
struct gl_vertex_buffer_binding *binding = &vao->VertexBinding[index];
if (binding->BufferObj != vbo ||
@@ -471,7 +472,7 @@ update_array(struct gl_context *ctx,
/* Update the vertex buffer binding */
effectiveStride = stride != 0 ? stride : array->_ElementSize;
- bind_vertex_buffer(ctx, attrib, ctx->Array.ArrayBufferObj,
+ bind_vertex_buffer(ctx, ctx->Array.VAO, attrib, ctx->Array.ArrayBufferObj,
(GLintptr) ptr, effectiveStride);
}
@@ -1491,7 +1492,7 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
GLsizei stride)
{
GET_CURRENT_CONTEXT(ctx);
- const struct gl_vertex_array_object *vao = ctx->Array.VAO;
+ struct gl_vertex_array_object * const vao = ctx->Array.VAO;
struct gl_buffer_object *vbo;
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -1573,7 +1574,7 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
vbo = ctx->Shared->NullBufferObj;
}
- bind_vertex_buffer(ctx, VERT_ATTRIB_GENERIC(bindingIndex),
+ bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(bindingIndex),
vbo, offset, stride);
}
@@ -1626,7 +1627,8 @@ _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers,
struct gl_buffer_object *vbo = ctx->Shared->NullBufferObj;
for (i = 0; i < count; i++)
- bind_vertex_buffer(ctx, VERT_ATTRIB_GENERIC(first + i), vbo, 0, 16);
+ bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(first + i),
+ vbo, 0, 16);
return;
}
@@ -1698,8 +1700,8 @@ _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers,
vbo = ctx->Shared->NullBufferObj;
}
- bind_vertex_buffer(ctx, VERT_ATTRIB_GENERIC(first + i), vbo,
- offsets[i], strides[i]);
+ bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(first + i),
+ vbo, offsets[i], strides[i]);
}
_mesa_end_bufferobj_lookups(ctx);