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author | Emil Velikov <[email protected]> | 2015-04-12 22:29:06 +0100 |
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committer | Emil Velikov <[email protected]> | 2015-04-12 22:29:06 +0100 |
commit | c4b8bff6e24c6661a8a05ec05f8ed5762e95021b (patch) | |
tree | f44ecbade962180c67b59e60e97296296254a530 | |
parent | b17312cac2618d28decf32912d3e96364b9db42f (diff) |
Add release notes for the 10.5.3 releasemesa-10.5.3
Signed-off-by: Emil Velikov <[email protected]>
-rw-r--r-- | docs/relnotes/10.5.3.html | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/docs/relnotes/10.5.3.html b/docs/relnotes/10.5.3.html new file mode 100644 index 00000000000..8fe8390ce7e --- /dev/null +++ b/docs/relnotes/10.5.3.html @@ -0,0 +1,124 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.5.3 Release Notes / April 12, 2015</h1> + +<p> +Mesa 10.5.3 is a bug fix release which fixes bugs found since the 10.5.2 release. +</p> +<p> +Mesa 10.5.3 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83962">Bug 83962</a> - [HSW/BYT]Piglit spec_ARB_gpu_shader5_arb_gpu_shader5-emitstreamvertex_nodraw fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89679">Bug 89679</a> - [NV50] Portal/Half-Life 2 will not start (native Steam)</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89746">Bug 89746</a> - Mesa and LLVM 3.6+ break opengl for genymotion</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89754">Bug 89754</a> - vertexAttrib fails WebGL Conformance test with mesa drivers</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89758">Bug 89758</a> - pow WebGL Conformance test with mesa drivers</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89759">Bug 89759</a> - WebGL OGL ES GLSL conformance test with mesa drivers fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89905">Bug 89905</a> - scons build broken on 10.5.2 due to activated vega st</li> + +</ul> + +<h2>Changes</h2> + +<p>Dave Airlie (1):</p> +<ul> + <li>st_glsl_to_tgsi: only do mov copy propagation on temps (v2)</li> +</ul> + +<p>Emil Velikov (5):</p> +<ul> + <li>docs: Add sha256 sums for the 10.5.2 release</li> + <li>xmlpool: don't forget to ship the MOS</li> + <li>configure.ac: error out if python/mako is not found when required</li> + <li>dist: add the VG depedencies into the tarball</li> + <li>Update version to 10.5.3</li> +</ul> + +<p>Iago Toral Quiroga (1):</p> +<ul> + <li>i965: Do not render primitives in non-zero streams then TF is disabled</li> +</ul> + +<p>Ilia Mirkin (7):</p> +<ul> + <li>st/mesa: update arrays when the current attrib has been updated</li> + <li>nv50/ir: take postFactor into account when doing peephole optimizations</li> + <li>nv50/ir/gk110: fix offset flag position for TXD opcode</li> + <li>freedreno/a3xx: fix 3d texture layout</li> + <li>freedreno/a3xx: point size should not be divided by 2</li> + <li>nv50: allocate more offset space for occlusion queries</li> + <li>nv50,nvc0: limit the y-tiling of 3d textures to the first level's tiling</li> +</ul> + +<p>Kenneth Graunke (2):</p> +<ul> + <li>i965: Fix instanced geometry shaders on Gen8+.</li> + <li>i965: Add forgotten multi-stream code to Gen8 SOL state.</li> +</ul> + +<p>Marcin Ślusarz (1):</p> +<ul> + <li>nouveau: synchronize "scratch runout" destruction with the command stream</li> +</ul> + +<p>Michel Dänzer (1):</p> +<ul> + <li>radeonsi: Cache LLVMTargetMachineRef in context instead of in screen</li> +</ul> + +<p>Tom Stellard (1):</p> +<ul> + <li>clover: Return CL_BUILD_ERROR for CL_PROGRAM_BUILD_STATUS when compilation fails v2</li> +</ul> + +<p>Ville Syrjälä (1):</p> +<ul> + <li>i965: Fix URB size for CHV</li> +</ul> + + +</div> +</body> +</html> |