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authorEric Anholt <[email protected]>2013-10-04 16:13:00 -0700
committerEric Anholt <[email protected]>2013-10-23 15:31:44 -0700
commitc0a9436d191d24d9aea18fcca7a79674af3a782e (patch)
tree6c57ffc27cc32a81083d6f156aad42aed1757980
parent2901e2efcd28c1041b2afc145812c0ab7f75bf2a (diff)
i965: Fix texture buffer rendering after a whole buffer replacement.
If glBufferData(), glBufferSubData(0, obj->Size), or similar happens, we get a new drm_intel_bo for the buffer object, and thus need to re-upload texture buffer state so we point at the new data. Fixes the new piglit GL_ARB_texture_buffer_object/data-sync Cc: "9.2" <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index e1b5cfccf11..c7a0be59750 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -261,6 +261,7 @@ brw_update_texture_surface(struct gl_context *ctx,
struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
uint32_t *surf;
+ /* BRW_NEW_UNIFORM_BUFFER */
if (tObj->Target == GL_TEXTURE_BUFFER) {
brw_update_buffer_texture_surface(ctx, unit, surf_offset);
return;
@@ -787,6 +788,7 @@ const struct brw_tracked_state brw_texture_surfaces = {
.dirty = {
.mesa = _NEW_TEXTURE,
.brw = BRW_NEW_BATCH |
+ BRW_NEW_UNIFORM_BUFFER |
BRW_NEW_VERTEX_PROGRAM |
BRW_NEW_GEOMETRY_PROGRAM |
BRW_NEW_FRAGMENT_PROGRAM,