diff options
author | Brian Paul <[email protected]> | 2008-06-20 17:28:42 -0600 |
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committer | Brian Paul <[email protected]> | 2008-06-20 17:28:42 -0600 |
commit | be4259b06cbb2b4c1d8a2dacc19313a30fa909d8 (patch) | |
tree | 904837ad8814bc29c183656fadf6e76c71e622bf | |
parent | f38bb109694f2879036c54c97c1c69ea2fecd6c8 (diff) |
gallium: fix invalid call to draw_set_mapped_constant_buffer()
We were indexing sp_constants[i] outside the loop so i was 2.
Replace i with PIPE_SHADER_VERTEX.
Also, replace magic '2' with PIPE_SHADER_TYPES in a few places.
-rw-r--r-- | src/gallium/drivers/softpipe/sp_context.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_draw_arrays.c | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h index 62eabfb30e8..078886f93c9 100644 --- a/src/gallium/drivers/softpipe/sp_context.h +++ b/src/gallium/drivers/softpipe/sp_context.h @@ -69,7 +69,7 @@ struct softpipe_context { struct pipe_blend_color blend_color; struct pipe_clip_state clip; - struct pipe_constant_buffer constants[2]; + struct pipe_constant_buffer constants[PIPE_SHADER_TYPES]; struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c index d4d5fa744fb..12b44a82118 100644 --- a/src/gallium/drivers/softpipe/sp_draw_arrays.c +++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c @@ -47,7 +47,7 @@ softpipe_map_constant_buffers(struct softpipe_context *sp) { struct pipe_winsys *ws = sp->pipe.winsys; uint i; - for (i = 0; i < 2; i++) { + for (i = 0; i < PIPE_SHADER_TYPES; i++) { if (sp->constants[i].size) sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer, PIPE_BUFFER_USAGE_CPU_READ); @@ -55,7 +55,7 @@ softpipe_map_constant_buffers(struct softpipe_context *sp) draw_set_mapped_constant_buffer(sp->draw, sp->mapped_constants[PIPE_SHADER_VERTEX], - sp->constants[i].size); + sp->constants[PIPE_SHADER_VERTEX].size); } static void |