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authorDave Airlie <[email protected]>2016-12-08 00:54:24 +0000
committerDave Airlie <[email protected]>2016-12-08 23:10:34 +0000
commitbd56de88dfb192310f3432a3c0e0ddc3469c6d55 (patch)
tree3c877ad0dc6e9f9fe2b8cb5e16588231794b56de
parentd38eece4e6bde42f8e63238497075213bb573f72 (diff)
radv/ac: no need to pass nir to the post outputs handling
We don't use the nir shader in here at all. Reviewed by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r--src/amd/common/ac_nir_to_llvm.c15
1 files changed, 6 insertions, 9 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index c2a74d49af9..d5dfbb13292 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -4352,8 +4352,7 @@ si_llvm_init_export_args(struct nir_to_llvm_context *ctx,
}
static void
-handle_vs_outputs_post(struct nir_to_llvm_context *ctx,
- struct nir_shader *nir)
+handle_vs_outputs_post(struct nir_to_llvm_context *ctx)
{
uint32_t param_count = 0;
unsigned target;
@@ -4555,8 +4554,7 @@ si_export_mrt_z(struct nir_to_llvm_context *ctx,
}
static void
-handle_fs_outputs_post(struct nir_to_llvm_context *ctx,
- struct nir_shader *nir)
+handle_fs_outputs_post(struct nir_to_llvm_context *ctx)
{
unsigned index = 0;
LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
@@ -4598,15 +4596,14 @@ handle_fs_outputs_post(struct nir_to_llvm_context *ctx,
}
static void
-handle_shader_outputs_post(struct nir_to_llvm_context *ctx,
- struct nir_shader *nir)
+handle_shader_outputs_post(struct nir_to_llvm_context *ctx)
{
switch (ctx->stage) {
case MESA_SHADER_VERTEX:
- handle_vs_outputs_post(ctx, nir);
+ handle_vs_outputs_post(ctx);
break;
case MESA_SHADER_FRAGMENT:
- handle_fs_outputs_post(ctx, nir);
+ handle_fs_outputs_post(ctx);
break;
default:
break;
@@ -4724,7 +4721,7 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
visit_cf_list(&ctx, &func->impl->body);
phi_post_pass(&ctx);
- handle_shader_outputs_post(&ctx, nir);
+ handle_shader_outputs_post(&ctx);
LLVMBuildRetVoid(ctx.builder);
ac_llvm_finalize_module(&ctx);