diff options
author | Jason Ekstrand <[email protected]> | 2016-07-13 14:26:50 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2016-07-14 10:48:25 -0700 |
commit | b919100d6101c0bd7e15a187968af9a36b49e6de (patch) | |
tree | c310b05da964815c18524c142e65d5db574123f5 | |
parent | 11ac1c4dbbc9fc41d163fa4d9a76bb73c3907871 (diff) |
glsl/types: Use _mesa_hash_data for hashing function types
This is way better than the stupid string approach especially since you
could overflow the string. Again, I thought I had something better at one
point but it obviously got lost.
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
Cc: "12.0" <[email protected]>
-rw-r--r-- | src/compiler/glsl_types.cpp | 16 |
1 files changed, 2 insertions, 14 deletions
diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp index fa271350f5b..e9b58dde43a 100644 --- a/src/compiler/glsl_types.cpp +++ b/src/compiler/glsl_types.cpp @@ -1097,20 +1097,8 @@ static uint32_t function_key_hash(const void *a) { const glsl_type *const key = (glsl_type *) a; - char hash_key[128]; - unsigned size = 0; - - size = snprintf(hash_key, sizeof(hash_key), "%08x", key->length); - - for (unsigned i = 0; i < key->length; i++) { - if (size >= sizeof(hash_key)) - break; - - size += snprintf(& hash_key[size], sizeof(hash_key) - size, - "%p", (void *) key->fields.structure[i].type); - } - - return _mesa_hash_string(hash_key); + return _mesa_hash_data(key->fields.parameters, + (key->length + 1) * sizeof(*key->fields.parameters)); } const glsl_type * |