diff options
author | Dave Airlie <[email protected]> | 2015-12-19 14:43:19 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2016-01-01 09:43:54 +1000 |
commit | b83525599290ab1226f64163cf13761223f17829 (patch) | |
tree | 0679082e3a127850bcbee1954d8fc0e6633ccd2f | |
parent | d214ce86cf0d5f5bd0135f1558194391e72501d0 (diff) |
st/glsl_to_tgsi: fix block movs for doubles
While playing with fp64, I disable varying packing to debug
something else, and noticed we never emitted half the output
movs for double matrix arrays.
We should be moving the left index two slots for dual
source doubles, and the right index two slots for non-vs
input doubles.
Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index d7b3e0eeb50..ad3a6846558 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -85,6 +85,7 @@ public: this->has_index2 = false; this->double_reg2 = false; this->array_id = 0; + this->is_double_vertex_input = false; } st_src_reg(gl_register_file file, int index, int type) @@ -100,6 +101,7 @@ public: this->has_index2 = false; this->double_reg2 = false; this->array_id = 0; + this->is_double_vertex_input = false; } st_src_reg(gl_register_file file, int index, int type, int index2D) @@ -115,6 +117,7 @@ public: this->has_index2 = false; this->double_reg2 = false; this->array_id = 0; + this->is_double_vertex_input = false; } st_src_reg() @@ -130,6 +133,7 @@ public: this->has_index2 = false; this->double_reg2 = false; this->array_id = 0; + this->is_double_vertex_input = false; } explicit st_src_reg(st_dst_reg reg); @@ -150,6 +154,7 @@ public: */ bool double_reg2; unsigned array_id; + bool is_double_vertex_input; }; class st_dst_reg { @@ -224,6 +229,7 @@ st_src_reg::st_src_reg(st_dst_reg reg) this->has_index2 = reg.has_index2; this->double_reg2 = false; this->array_id = reg.array_id; + this->is_double_vertex_input = false; } st_dst_reg::st_dst_reg(st_src_reg reg) @@ -2370,6 +2376,8 @@ glsl_to_tgsi_visitor::visit(ir_dereference_variable *ir) this->result = st_src_reg(entry->file, entry->index, var->type); this->result.array_id = entry->array_id; + if (this->shader->Stage == MESA_SHADER_VERTEX && var->data.mode == ir_var_shader_in && var->type->is_double()) + this->result.is_double_vertex_input = true; if (!native_integers) this->result.type = GLSL_TYPE_FLOAT; } @@ -2714,7 +2722,7 @@ glsl_to_tgsi_visitor::emit_block_mov(ir_assignment *ir, const struct glsl_type * if (type->is_matrix()) { const struct glsl_type *vec_type; - vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, + vec_type = glsl_type::get_instance(type->is_double() ? GLSL_TYPE_DOUBLE : GLSL_TYPE_FLOAT, type->vector_elements, 1); for (int i = 0; i < type->matrix_columns; i++) { @@ -2744,6 +2752,11 @@ glsl_to_tgsi_visitor::emit_block_mov(ir_assignment *ir, const struct glsl_type * } l->index++; r->index++; + if (type->is_dual_slot_double()) { + l->index++; + if (r->is_double_vertex_input == false) + r->index++; + } } void |